Searched refs:appendToInfoLog (Results 1 – 2 of 2) sorted by relevance
990 appendToInfoLog("%s\n", message); in compileToBinary()1128 appendToInfoLog("Could not pack varying %s", varying->name.c_str()); in packVaryings()1169 appendToInfoLog("No varying registers left to support gl_FragCoord"); in linkVaryings()1184 …appendToInfoLog("Type of vertex varying %s does not match that of the fragment varying", output->n… in linkVaryings()1199 …appendToInfoLog("Fragment varying varying %s does not match any vertex varying", input->name.c_str… in linkVaryings()1574 …appendToInfoLog("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(),… in linkAttributes()1598 appendToInfoLog("Too many active attributes (%s)", attribute->name.c_str()); in linkAttributes()2357 void Program::appendToInfoLog(const char *format, ...) in appendToInfoLog() function in gl::Program2744 appendToInfoLog("Program has not been successfully linked."); in validate()2752 appendToInfoLog("Samplers of conflicting types refer to the same texture image unit."); in validate()
167 void appendToInfoLog(const char *info, ...);