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Searched refs:baseTile (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTransferQueue.cpp399 Tile* tile = renderInfo->baseTile; in updateQueueWithBitmap()
435 renderInfo->x, renderInfo->y, renderInfo->baseTile); in tryUpdateQueueWithBitmap()
464 data->savedTileTexturePtr = renderInfo->baseTile->backTexture(); in addItemCommon()
467 data->savedTilePtr = renderInfo->baseTile; in addItemCommon()
DBaseRenderer.h60 Tile* baseTile; member
DRasterRenderer.cpp69 if (renderInfo.baseTile->isLayerTile()) { in setupCanvas()
DGLUtils.cpp428 Tile* tilePtr = renderInfo->baseTile; in skipTransferForPureColor()
479 || !renderInfo->baseTile) in updateQueueWithBitmap()
DTile.cpp335 renderInfo.baseTile = this; in paintBitmap()