Searched refs:baseTile (Results 1 – 5 of 5) sorted by relevance
399 Tile* tile = renderInfo->baseTile; in updateQueueWithBitmap()435 renderInfo->x, renderInfo->y, renderInfo->baseTile); in tryUpdateQueueWithBitmap()464 data->savedTileTexturePtr = renderInfo->baseTile->backTexture(); in addItemCommon()467 data->savedTilePtr = renderInfo->baseTile; in addItemCommon()
60 Tile* baseTile; member
69 if (renderInfo.baseTile->isLayerTile()) { in setupCanvas()
428 Tile* tilePtr = renderInfo->baseTile; in skipTransferForPureColor()479 || !renderInfo->baseTile) in updateQueueWithBitmap()
335 renderInfo.baseTile = this; in paintBitmap()