Searched refs:binormalBuffer (Results 1 – 1 of 1) sorted by relevance
658 FloatBuffer binormalBuffer = null; in genTangentLines() local660 binormalBuffer = (FloatBuffer) mesh.getBuffer(Type.Binormal).getData(); in genTangentLines()717 if (binormalBuffer == null) { in genTangentLines()722 populateFromBuffer(point, binormalBuffer, i); in genTangentLines()