/external/skia/src/core/ |
D | SkCoreBlitters.h | 46 virtual void blitH(int x, int y, int width); 66 virtual void blitH(int x, int y, int width); 86 virtual void blitH(int x, int y, int width); 131 virtual void blitH(int x, int y, int width); 152 virtual void blitH(int x, int y, int width);
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D | SkBlitter.cpp | 26 void SkBlitter::blitH(int x, int y, int width) { in blitH() function in SkBlitter 52 this->blitH(x, y++, width); in blitRect() 92 blitter->blitH(pos, y, x - pos); in bits_to_runs() 103 blitter->blitH(pos, y, x - pos); in bits_to_runs() 221 void SkNullBlitter::blitH(int x, int y, int width) {} in blitH() function in SkNullBlitter 262 void SkRectClipBlitter::blitH(int left, int y, int width) { in blitH() function in SkRectClipBlitter 280 fBlitter->blitH(left, y, width); in blitH() 397 void SkRgnClipBlitter::blitH(int x, int y, int width) { in blitH() function in SkRgnClipBlitter 403 fBlitter->blitH(left, y, right - left); in blitH() 701 virtual void blitH(int x, int y, int width) { in blitH() function in Sk3DBlitter [all …]
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D | SkScan_AntiPath.cpp | 125 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 186 void SuperBlitter::blitH(int x, int y, int width) { in blitH() function in SuperBlitter 287 this->blitH(x, y++, width); in blitRect() 373 this->blitH(x, y++, width); in blitRect() 388 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 511 void MaskSuperBlitter::blitH(int x, int y, int width) { in blitH() function in MaskSuperBlitter
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D | SkBlitter_RGB16.cpp | 57 virtual void blitH(int x, int y, int width); 84 virtual void blitH(int x, int y, int width); 113 virtual void blitH(int x, int y, int width); 134 virtual void blitH(int x, int y, int width); 147 virtual void blitH(int x, int y, int width); 274 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Opaque_Blitter 573 void SkRGB16_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Blitter 698 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Shader16_Blitter 845 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Shader_Blitter 958 void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Shader_Xfermode_Blitter
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D | SkScan_Hairline.cpp | 21 blitter->blitH(x, fy >> 16, 1); in horiline() 31 blitter->blitH(fx >> 16, y, 1); in vertline() 160 blitter->blitH(r.fLeft, r.fTop, width); // top in HairRect() 163 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom in HairRect()
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D | SkBlitter_A1.cpp | 17 void SkA1_Blitter::blitH(int x, int y, int width) { in blitH() function in SkA1_Blitter
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D | SkScan_Path.cpp | 141 blitter->blitH(left, curr_y, width); in walk_edges() 273 blitter->blitH(L, local_top, R - L); in walk_convex_edges() 330 fBlitter->blitH(fPrevX, y, invWidth); in prepost() 336 virtual void blitH(int x, int y, int width) { in blitH() function in InverseBlitter 339 fBlitter->blitH(fPrevX, y, invWidth); in blitH()
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D | SkSpriteBlitter.h | 28 virtual void blitH(int x, int y, int width);
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D | SkBlitter_Sprite.cpp | 30 void SkSpriteBlitter::blitH(int x, int y, int width) { in blitH() function in SkSpriteBlitter
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D | SkBlitter_4444.cpp | 35 virtual void blitH(int x, int y, int width); 127 void SkARGB4444_Blitter::blitH(int x, int y, int width) { in blitH() function in SkARGB4444_Blitter 391 virtual void blitH(int x, int y, int width) { in blitH() function in SkARGB4444_Shader_Blitter
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D | SkAAClip.h | 106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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D | SkBlitter_A8.cpp | 28 void SkA8_Blitter::blitH(int x, int y, int width) { in blitH() function in SkA8_Blitter 248 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { in blitH() function in SkA8_Shader_Blitter
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D | SkRegion_path.cpp | 36 virtual void blitH(int x, int y, int width); 121 void SkRgnBuilder::blitH(int x, int y, int width) { in blitH() function in SkRgnBuilder
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D | SkBlitter_ARGB32.cpp | 71 void SkARGB32_Blitter::blitH(int x, int y, int width) { in blitH() function in SkARGB32_Blitter 283 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { in blitH() function in SkARGB32_Shader_Blitter
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D | SkAAClip.cpp | 1215 virtual void blitH(int x, int y, int width) SK_OVERRIDE { in blitH() function in SkAAClip::BuilderBlitter 1833 void SkAAClipBlitter::blitH(int x, int y, int width) { in blitH() function in SkAAClipBlitter 1849 fBlitter->blitH(x, y, width); in blitH() 1953 this->blitH(x, y, width); in blitRect()
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D | SkDraw.cpp | 324 blitter->blitH(x, y, 1); in bw_pt_rect_hair_proc() 357 blitter->blitH(x, y, 1); in bw_pt_hair_proc()
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/external/skia/include/core/ |
D | SkBlitter.h | 28 virtual void blitH(int x, int y, int width); 88 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 109 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 136 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
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/external/skia/tests/ |
D | FillPathTest.cpp | 21 virtual void blitH(int x, int y, int width) { in blitH() function
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/external/skia/src/effects/ |
D | Sk2DPathEffect.cpp | 20 virtual void blitH(int x, int y, int count) { in blitH() function in Sk2DPathEffectBlitter
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