Searched refs:canComputeFastBounds (Results 1 – 5 of 5) sorted by relevance
58 virtual bool canComputeFastBounds(const SkPaint& paint);
446 bool canComputeFastBounds() const { in canComputeFastBounds() function448 return this->getLooper()->canComputeFastBounds(*this); in canComputeFastBounds()
1374 if (paint.canComputeFastBounds()) { in drawRect()1392 if (!path.isInverseFillType() && paint.canComputeFastBounds()) { in drawPath()1420 if (NULL == paint || paint->canComputeFastBounds()) { in drawBitmap()1447 if (NULL == paint || paint->canComputeFastBounds()) { in internalDrawBitmapRect()1521 if (NULL == paint || paint->canComputeFastBounds()) { in internalDrawBitmapNine()1861 if (paint.canComputeFastBounds()) { in drawCircle()1877 if (paint.canComputeFastBounds()) { in drawRoundRect()1894 if (paint.canComputeFastBounds()) { in drawOval()
322 bool fast = !paint.isVerticalText() && paint.canComputeFastBounds(); in drawText()359 bool fastBounds = !paint.isVerticalText() && paint.canComputeFastBounds(); in drawPosText()407 bool fast = !paint.isVerticalText() && paint.canComputeFastBounds(); in drawPosTextH()
2051 SkASSERT(this->getLooper()->canComputeFastBounds(*this)); in doComputeFastBounds()2248 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) { in canComputeFastBounds() function in SkDrawLooper2256 if (!p.canComputeFastBounds()) { in canComputeFastBounds()