Searched refs:childPoint (Results 1 – 4 of 4) sorted by relevance
/external/webkit/Source/WebCore/rendering/ |
D | InlineBox.cpp | 167 IntPoint childPoint = IntPoint(tx, ty); in paint() local 169 …childPoint = renderer()->containingBlock()->flipForWritingMode(toRenderBox(renderer()), childPoint… in paint() 177 renderer()->paint(info, childPoint.x(), childPoint.y()); in paint() 180 renderer()->paint(info, childPoint.x(), childPoint.y()); in paint() 182 renderer()->paint(info, childPoint.x(), childPoint.y()); in paint() 184 renderer()->paint(info, childPoint.x(), childPoint.y()); in paint() 186 renderer()->paint(info, childPoint.x(), childPoint.y()); in paint()
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D | RenderTable.cpp | 561 …IntPoint childPoint = flipForWritingMode(toRenderBox(child), IntPoint(tx, ty), ParentToChildFlippi… in paintObject() local 562 child->paint(info, childPoint.x(), childPoint.y()); in paintObject() 583 …IntPoint childPoint = flipForWritingMode(toRenderTableSection(child), IntPoint(tx, ty), ParentToCh… in paintObject() local 584 child->paint(info, childPoint.x(), childPoint.y()); in paintObject() 1266 …IntPoint childPoint = flipForWritingMode(toRenderBox(child), IntPoint(tx, ty), ParentToChildFlippi… in nodeAtPoint() local 1267 … if (child->nodeAtPoint(request, result, xPos, yPos, childPoint.x(), childPoint.y(), action)) { in nodeAtPoint() 1268 … updateHitTestResult(result, IntPoint(xPos - childPoint.x(), yPos - childPoint.y())); in nodeAtPoint()
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D | RenderBlock.cpp | 2463 …IntPoint childPoint = flipForWritingMode(child, IntPoint(tx, ty), ParentToChildFlippingAdjustment); in paintChildren() local 2465 child->paint(info, childPoint.x(), childPoint.y()); in paintChildren() 2616 …IntPoint childPoint = flipFloatForWritingMode(r, IntPoint(tx + xPositionForFloatIncludingMargin(r)… in paintFloats() local 2617 r->m_renderer->paint(currentPaintInfo, childPoint.x(), childPoint.y()); in paintFloats() 2620 r->m_renderer->paint(currentPaintInfo, childPoint.x(), childPoint.y()); in paintFloats() 2622 r->m_renderer->paint(currentPaintInfo, childPoint.x(), childPoint.y()); in paintFloats() 2624 r->m_renderer->paint(currentPaintInfo, childPoint.x(), childPoint.y()); in paintFloats() 2626 r->m_renderer->paint(currentPaintInfo, childPoint.x(), childPoint.y()); in paintFloats() 4040 …IntPoint childPoint = flipFloatForWritingMode(floatingObject, IntPoint(tx + xOffset, ty + yOffset)… in hitTestFloats() local 4041 …tingObject->m_renderer->hitTest(request, result, IntPoint(x, y), childPoint.x(), childPoint.y())) { in hitTestFloats() [all …]
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D | RenderTableSection.cpp | 1279 …IntPoint childPoint = flipForWritingMode(toRenderBox(child), IntPoint(tx, ty), ParentToChildFlippi… in setCellLogicalWidths() local 1280 … if (child->nodeAtPoint(request, result, xPos, yPos, childPoint.x(), childPoint.y(), action)) { in setCellLogicalWidths() 1281 … updateHitTestResult(result, IntPoint(xPos - childPoint.x(), yPos - childPoint.y())); in setCellLogicalWidths()
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