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Searched refs:childState (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderLayerCompositor.cpp730 CompositingState childState(compositingState.m_compositingAncestor); local
732 childState.m_compositingBounds = absBounds;
734 childState.m_compositingBounds = compositingState.m_compositingBounds;
736 ++childState.m_depth;
759 childState.m_compositingAncestor = layer;
760 childState.m_compositingBounds = absBounds;
770 childState.m_subtreeIsCompositing = true;
778 childState.m_positionedSibling = compositingState.m_positionedSibling;
780 childState.m_positionedSibling = true;
784 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
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DRenderBlock.cpp2966 SelectionState childState = curr->selectionState(); in blockSelectionGaps() local
2967 if (childState == SelectionBoth || childState == SelectionEnd) in blockSelectionGaps()
2982 …bool fillBlockGaps = paintsOwnSelection || (curr->canBeSelectionLeaf() && childState != SelectionN… in blockSelectionGaps()
2985 if (childState == SelectionEnd || childState == SelectionInside) in blockSelectionGaps()
2992 if (paintsOwnSelection && (childState == SelectionStart || sawSelectionEnd)) in blockSelectionGaps()
2993 childState = SelectionNone; in blockSelectionGaps()
2997 getSelectionGapInfo(childState, leftGap, rightGap); in blockSelectionGaps()
3010 } else if (childState != SelectionNone) in blockSelectionGaps()