Searched refs:childState (Results 1 – 2 of 2) sorted by relevance
730 CompositingState childState(compositingState.m_compositingAncestor); local732 childState.m_compositingBounds = absBounds;734 childState.m_compositingBounds = compositingState.m_compositingBounds;736 ++childState.m_depth;759 childState.m_compositingAncestor = layer;760 childState.m_compositingBounds = absBounds;770 childState.m_subtreeIsCompositing = true;778 childState.m_positionedSibling = compositingState.m_positionedSibling;780 childState.m_positionedSibling = true;784 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);[all …]
2966 SelectionState childState = curr->selectionState(); in blockSelectionGaps() local2967 if (childState == SelectionBoth || childState == SelectionEnd) in blockSelectionGaps()2982 …bool fillBlockGaps = paintsOwnSelection || (curr->canBeSelectionLeaf() && childState != SelectionN… in blockSelectionGaps()2985 if (childState == SelectionEnd || childState == SelectionInside) in blockSelectionGaps()2992 if (paintsOwnSelection && (childState == SelectionStart || sawSelectionEnd)) in blockSelectionGaps()2993 childState = SelectionNone; in blockSelectionGaps()2997 getSelectionGapInfo(childState, leftGap, rightGap); in blockSelectionGaps()3010 } else if (childState != SelectionNone) in blockSelectionGaps()