/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | ViewPort.java | 76 protected boolean clearDepth = false, clearColor = false, clearStencil = false; field in ViewPort 155 return clearDepth; in isClearDepth() 165 public void setClearDepth(boolean clearDepth) { in setClearDepth() argument 166 this.clearDepth = clearDepth; in setClearDepth() 226 this.clearDepth = depth; in setClearFlags()
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | DrawingBuffer.cpp | 151 float clearDepth = 0; in clearFramebuffer() local 158 m_context->getFloatv(GraphicsContext3D::DEPTH_CLEAR_VALUE, &clearDepth); in clearFramebuffer() 159 m_context->clearDepth(1); in clearFramebuffer() 181 m_context->clearDepth(clearDepth); in clearFramebuffer()
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLFramebuffer.cpp | 305 g3d->clearDepth(0); in initializeRenderbuffers() 326 g3d->clearDepth(depthClearValue); in initializeRenderbuffers()
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D | WebGLRenderingContext.h | 96 void clearDepth(GC3Dfloat);
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D | WebGLRenderingContext.cpp | 524 m_context->clearDepth(1.0f); in clearIfComposited() 541 m_context->clearDepth(m_clearDepth); in clearIfComposited() 990 void WebGLRenderingContext::clearDepth(GC3Dfloat depth) in clearDepth() function in WebCore::WebGLRenderingContext 995 m_context->clearDepth(depth); in clearDepth()
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D | WebGLRenderingContext.idl | 474 [StrictTypeChecking] void clearDepth(in float depth);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 263 GLfloat clearColor[] = {0, 0, 0, 0}, clearDepth = 0; in reshape() local 275 ::glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clearDepth); in reshape() 298 ::glClearDepth(clearDepth); in reshape() 471 void GraphicsContext3D::clearDepth(GC3Dclampf depth) in clearDepth() function in WebCore::GraphicsContext3D
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/external/webkit/Source/WebKit/chromium/src/ |
D | GraphicsContext3DInternal.h | 110 void clearDepth(GC3Dclampf depth);
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D | GraphicsContext3DChromium.cpp | 461 DELEGATE_TO_IMPL_1(clearDepth, GC3Dclampf) in DELEGATE_TO_IMPL_1R() 997 DELEGATE_TO_INTERNAL_1(clearDepth, GC3Dclampf) in DELEGATE_TO_INTERNAL_2()
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/external/webkit/Source/WebKit/chromium/public/ |
D | WebGraphicsContext3D.h | 199 virtual void clearDepth(WGC3Dclampf depth) = 0;
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 633 void clearDepth(GC3Dclampf depth);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 802 void GraphicsContext3D::clearDepth(GC3Dclampf depth) in clearDepth() function in WebCore::GraphicsContext3D
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 27096 (WebCore::WebGLRenderingContext::clearDepth): 31021 (WebCore::WebGLRenderingContext::clearDepth): 31216 (WebCore::GraphicsContext3D::clearDepth): 31351 (WebCore::GraphicsContext3D::clearDepth):
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D | ChangeLog-2010-12-06 | 18769 (WebCore::WebGLRenderingContext::clearDepth): 57224 (WebCore::GraphicsContext3D::clearDepth): 61688 (WebCore::GraphicsContext3D::clearDepth): 61862 (WebCore::GraphicsContext3D::clearDepth):
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D | ChangeLog-2010-05-24 | 43447 (WebCore::GraphicsContext3D::clearDepth):
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D | ChangeLog | 39805 (WebCore::WebGLRenderingContext::clearDepth):
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