Home
last modified time | relevance | path

Searched refs:clipnodes (Results 1 – 12 of 12) sorted by relevance

/external/quake/quake/src/QW/client/
Dpmovetst.c42 box_hull.clipnodes = box_clipnodes; in PM_InitBoxHull()
104 node = hull->clipnodes + num; in PM_HullPointContents()
143 node = hull->clipnodes + num; in PM_PointContents()
209 node = hull->clipnodes + num; in PM_RecursiveHullCheck()
Dmodel.h182 dclipnode_t *clipnodes; member
367 dclipnode_t *clipnodes; member
Dgl_model.h202 dclipnode_t *clipnodes; member
401 dclipnode_t *clipnodes; member
Dmodel.c938 loadmodel->clipnodes = out; in Mod_LoadClipnodes()
942 hull->clipnodes = out; in Mod_LoadClipnodes()
954 hull->clipnodes = out; in Mod_LoadClipnodes()
993 hull->clipnodes = out; in Mod_MakeHull0()
Dgl_model.c968 loadmodel->clipnodes = out; in Mod_LoadClipnodes()
972 hull->clipnodes = out; in Mod_LoadClipnodes()
984 hull->clipnodes = out; in Mod_LoadClipnodes()
1023 hull->clipnodes = out; in Mod_MakeHull0()
/external/quake/quake/src/WinQuake/
Dmodel.h171 dclipnode_t *clipnodes; member
350 dclipnode_t *clipnodes; member
Dgl_model.h198 dclipnode_t *clipnodes; member
398 dclipnode_t *clipnodes; member
Dworld.cpp73 box_hull.clipnodes = box_clipnodes; in SV_InitBoxHull()
502 node = hull->clipnodes + num; in SV_HullPointContents()
614 node = hull->clipnodes + num; in SV_RecursiveHullCheck()
Dgl_model.cpp959 loadmodel->clipnodes = out; in Mod_LoadClipnodes()
963 hull->clipnodes = out; in Mod_LoadClipnodes()
975 hull->clipnodes = out; in Mod_LoadClipnodes()
1014 hull->clipnodes = out; in Mod_MakeHull0()
Dmodel.cpp956 loadmodel->clipnodes = out; in Mod_LoadClipnodes()
960 hull->clipnodes = out; in Mod_LoadClipnodes()
972 hull->clipnodes = out; in Mod_LoadClipnodes()
1011 hull->clipnodes = out; in Mod_MakeHull0()
/external/quake/quake/src/QW/server/
Dmodel.c875 loadmodel->clipnodes = out; in Mod_LoadClipnodes()
879 hull->clipnodes = out; in Mod_LoadClipnodes()
891 hull->clipnodes = out; in Mod_LoadClipnodes()
930 hull->clipnodes = out; in Mod_MakeHull0()
Dworld.c73 box_hull.clipnodes = box_clipnodes; in SV_InitBoxHull()
464 node = hull->clipnodes + num; in SV_HullPointContents()
566 node = hull->clipnodes + num; in SV_RecursiveHullCheck()