Searched refs:currentLevel (Results 1 – 8 of 8) sorted by relevance
/external/webkit/Source/JavaScriptCore/tests/mozilla/js1_5/Regress/ |
D | regress-111557.js | 5154 var currentLevel = 0; variable 5229 levelParents[currentLevel + 1] = index; 5232 if (levelIndexes[currentLevel] == null) 5234 levelIndexes[currentLevel] = 0; 5238 levelIndexes[currentLevel] = levelIndexes[currentLevel] + 1; 5239 levelIndexes[currentLevel + 1] = -1; 5327 currentLevel++; 5330 …novell.com/ndk/doc/ndslib/treetitl.html",currentLevel,index,levelIndexes[currentLevel],levelParent… 5334 currentLevel++; 5337 …/doc/ndslib/dsbk_enu/data/hevgtl7k.html",currentLevel,index,levelIndexes[currentLevel],levelParent… [all …]
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/external/replicaisland/src/com/replica/replicaisland/ |
D | LevelTree.java | 87 Level currentLevel = null; in loadLevelTree() local 97 currentLevel = null; in loadLevelTree() 137 …currentLevel = new Level(levelResource, null, titleString, timeStamp, inThePast, restartable, show… in loadLevelTree() 138 currentGroup.levels.add(currentLevel); in loadLevelTree() 141 if (parser.getName().equals("dialog") && currentLevel != null) { in loadLevelTree() 143 currentLevel.dialogResources = currentDialog; in loadLevelTree()
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D | AndouKun.java | 560 final LevelTree.Level currentLevel = LevelTree.get(mLevelRow, mLevelIndex); in onGameFlowEvent() local 561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) { in onGameFlowEvent() 576 mGame.setPendingLevel(currentLevel); in onGameFlowEvent() 577 if (currentLevel.showWaitMessage) { in onGameFlowEvent()
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D | GameObjectFactory.java | 4507 final LevelTree.Level currentLevel = level.getCurrentLevel(); 4508 if (currentLevel != null && currentLevel.diaryCollected) {
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/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
D | SymbolTable.h | 274 delete table[currentLevel()]; in pop() 282 return table[currentLevel()]->insert(symbol); in insert() 287 int level = currentLevel(); 297 *sameScope = level == currentLevel(); 340 int currentLevel() const { return static_cast<int>(table.size()) - 1; } in currentLevel() function
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D | SymbolTable.cpp | 101 for (int level = currentLevel(); level >= 0; --level) { in dump()
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/external/icu4c/common/ |
D | icuplug.c | 642 UPlugLevel currentLevel = uplug_getCurrentLevel(); in uplug_loadWaitingPlugs() local 648 DBG((stderr, "uplug_loadWaitingPlugs() Level: %d\n", currentLevel)); in uplug_loadWaitingPlugs() 656 if(currentLevel > UPLUG_LEVEL_LOW) { in uplug_loadWaitingPlugs() 662 if(newLevel > currentLevel) { in uplug_loadWaitingPlugs() 664 currentLevel = newLevel; in uplug_loadWaitingPlugs() 671 currentLevel = uplug_getCurrentLevel(); in uplug_loadWaitingPlugs()
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/external/webkit/Source/ThirdParty/ANGLE/ |
D | ChangeLog | 1173 (TSymbolTable::currentLevel):
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