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Searched refs:d_con_indirect (Results 1 – 12 of 12) sorted by relevance

/external/quake/quake/src/WinQuake/
Dd_iface.h138 extern int d_con_indirect; // if 0, Quake will draw console directly
Dvid_dos.cpp58 int d_con_indirect = 0; variable
Dgl_vidlinux.cpp68 int d_con_indirect = 0; variable
Dvid_svgalib.cpp68 int d_con_indirect = 0; variable
Dvid_sunxil.cpp108 int d_con_indirect = 0; variable
Dvid_x.cpp70 int d_con_indirect = 0; variable
Dvid_sunx.cpp104 int d_con_indirect = 0; variable
/external/quake/quake/src/QW/client/
Dd_iface.h137 extern int d_con_indirect; // if 0, Quake will draw console directly
Dgl_vidlinux.c67 int d_con_indirect = 0; variable
Dgl_vidlinux_svga.c67 int d_con_indirect = 0; variable
Dvid_svgalib.c68 int d_con_indirect = 0; variable
Dvid_x.c76 int d_con_indirect = 0; variable