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Searched refs:degrees (Results 1 – 25 of 69) sorted by relevance

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/external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/
DNavCalculator.java491 static Quadrant getQuadrant(double degrees, boolean invert) { in getQuadrant() argument
493 if (degrees >= 0 && degrees <= 90) { in getQuadrant()
495 } else if (degrees > 90 && degrees <= 180) { in getQuadrant()
497 } else if (degrees > 180 && degrees <= 270) { in getQuadrant()
502 if (degrees >= 0 && degrees <= 90) { in getQuadrant()
504 } else if (degrees > 90 && degrees <= 180) { in getQuadrant()
506 } else if (degrees > 180 && degrees <= 270) { in getQuadrant()
/external/skia/src/utils/
DSkColorMatrix.cpp31 void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) { in setRotate() argument
34 S = SkScalarSinCos(SkDegreesToRadians(degrees), &C); in setRotate()
56 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { in preRotate() argument
58 tmp.setRotate(axis, degrees); in preRotate()
62 void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) { in postRotate() argument
64 tmp.setRotate(axis, degrees); in postRotate()
DSkNWayCanvas.cpp104 bool SkNWayCanvas::rotate(SkScalar degrees) { in rotate() argument
107 iter->rotate(degrees); in rotate()
109 return this->INHERITED::rotate(degrees); in rotate()
DSkProxyCanvas.cpp45 bool SkProxyCanvas::rotate(SkScalar degrees) { in rotate() argument
46 return fProxy->rotate(degrees); in rotate()
/external/skia/include/effects/
DSkColorMatrix.h32 void setRotate(Axis, SkScalar degrees);
34 void preRotate(Axis, SkScalar degrees);
35 void postRotate(Axis, SkScalar degrees);
/external/webkit/Source/WebKit/android/plugins/
DANPMatrixInterface.cpp100 static void anp_preRotate(ANPMatrix* matrix, float degrees) { in anp_preRotate() argument
101 matrix->preRotate(SkFloatToScalar(degrees)); in anp_preRotate()
104 static void anp_postRotate(ANPMatrix* matrix, float degrees) { in anp_postRotate() argument
105 matrix->postRotate(SkFloatToScalar(degrees)); in anp_postRotate()
DANPCanvasInterface.cpp55 static void anp_rotate(ANPCanvas* canvas, float degrees) { in anp_rotate() argument
56 canvas->skcanvas->rotate(SkFloatToScalar(degrees)); in anp_rotate()
/external/webkit/Source/WebCore/platform/graphics/android/context/
DRecordingContextCanvasProxy.cpp62 bool RecordingContextCanvasProxy::rotate(SkScalar degrees) in rotate() argument
64 m_pgc->rotate(degrees / (180.0f / 3.14159265f)); in rotate()
/external/skia/include/core/
DSkMatrix.h191 void setRotate(SkScalar degrees, SkScalar px, SkScalar py);
194 void setRotate(SkScalar degrees);
233 bool preRotate(SkScalar degrees, SkScalar px, SkScalar py);
237 bool preRotate(SkScalar degrees);
270 bool postRotate(SkScalar degrees, SkScalar px, SkScalar py);
274 bool postRotate(SkScalar degrees);
DSkScalar.h193 #define SkDegreesToRadians(degrees) ((degrees) * (SK_ScalarPI / 180)) argument
267 #define SkDegreesToRadians(degrees) SkFractMul(degrees, SK_FractPIOver180) argument
/external/skia/gm/
Dfontscaler.cpp31 SkScalar degrees, in rotate_about() argument
34 canvas->rotate(degrees); in rotate_about()
/external/skia/src/animator/
DSkDrawMatrix.h45 void rotate(SkScalar degrees, SkPoint& center) { in rotate() argument
46 fMatrix.preRotate(degrees, center.fX, center.fY); in rotate()
DSkMatrixParts.cpp40 SK_MEMBER(degrees, Float)
47 SkRotate::SkRotate() : degrees(0) { in SkRotate()
52 fMatrix->rotate(degrees, center); in add()
/external/mesa3d/src/glsl/builtins/profiles/
D100.frag5 float radians(float degrees);
6 vec2 radians(vec2 degrees);
7 vec3 radians(vec3 degrees);
8 vec4 radians(vec4 degrees);
10 float degrees(float radians);
11 vec2 degrees(vec2 radians);
12 vec3 degrees(vec3 radians);
13 vec4 degrees(vec4 radians);
D100.vert5 float radians(float degrees);
6 vec2 radians(vec2 degrees);
7 vec3 radians(vec3 degrees);
8 vec4 radians(vec4 degrees);
10 float degrees(float radians);
11 vec2 degrees(vec2 radians);
12 vec3 degrees(vec3 radians);
13 vec4 degrees(vec4 radians);
D110.frag5 float radians(float degrees);
6 vec2 radians(vec2 degrees);
7 vec3 radians(vec3 degrees);
8 vec4 radians(vec4 degrees);
10 float degrees(float radians);
11 vec2 degrees(vec2 radians);
12 vec3 degrees(vec3 radians);
13 vec4 degrees(vec4 radians);
D110.vert5 float radians(float degrees);
6 vec2 radians(vec2 degrees);
7 vec3 radians(vec3 degrees);
8 vec4 radians(vec4 degrees);
10 float degrees(float radians);
11 vec2 degrees(vec2 radians);
12 vec3 degrees(vec3 radians);
13 vec4 degrees(vec4 radians);
D120.frag5 float radians(float degrees);
6 vec2 radians(vec2 degrees);
7 vec3 radians(vec3 degrees);
8 vec4 radians(vec4 degrees);
10 float degrees(float radians);
11 vec2 degrees(vec2 radians);
12 vec3 degrees(vec3 radians);
13 vec4 degrees(vec4 radians);
D120.vert5 float radians(float degrees);
6 vec2 radians(vec2 degrees);
7 vec3 radians(vec3 degrees);
8 vec4 radians(vec4 degrees);
10 float degrees(float radians);
11 vec2 degrees(vec2 radians);
12 vec3 degrees(vec3 radians);
13 vec4 degrees(vec4 radians);
/external/skia/samplecode/
DSampleFontScalerTest.cpp67 static void rotate_about(SkCanvas* canvas, SkScalar degrees, SkScalar px, SkScalar py) { in rotate_about() argument
69 canvas->rotate(degrees); in rotate_about()
/external/quake/quake/src/QW/client/
Dmathlib.c93 void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees ) in RotatePointAroundVector() argument
134 zrot[0][0] = cos( DEG2RAD( degrees ) ); in RotatePointAroundVector()
135 zrot[0][1] = sin( DEG2RAD( degrees ) ); in RotatePointAroundVector()
136 zrot[1][0] = -sin( DEG2RAD( degrees ) ); in RotatePointAroundVector()
137 zrot[1][1] = cos( DEG2RAD( degrees ) ); in RotatePointAroundVector()
/external/quake/quake/src/WinQuake/
Dmathlib.cpp93 void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees ) in RotatePointAroundVector() argument
134 zrot[0][0] = cos( DEG2RAD( degrees ) ); in RotatePointAroundVector()
135 zrot[0][1] = sin( DEG2RAD( degrees ) ); in RotatePointAroundVector()
136 zrot[1][0] = -sin( DEG2RAD( degrees ) ); in RotatePointAroundVector()
137 zrot[1][1] = cos( DEG2RAD( degrees ) ); in RotatePointAroundVector()
/external/mesa3d/src/glsl/builtins/ir/
Ddegrees1 ((function degrees
/external/skia/include/utils/
DSkMatrix44.h165 SkMScalar degrees) { in setRotateDegreesAbout() argument
166 this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180); in setRotateDegreesAbout()
/external/skia/src/pipe/
DSkGPipeWrite.cpp94 virtual bool rotate(SkScalar degrees);
363 bool SkGPipeCanvas::rotate(SkScalar degrees) { in rotate() argument
364 if (degrees) { in rotate()
368 fWriter.writeScalar(degrees); in rotate()
371 return this->INHERITED::rotate(degrees); in rotate()

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