Searched refs:depthClearValue (Results 1 – 3 of 3) sorted by relevance
290 GC3Dfloat colorClearValue[] = {0, 0, 0, 0}, depthClearValue = 0; in initializeRenderbuffers() local303 g3d->getFloatv(GraphicsContext3D::DEPTH_CLEAR_VALUE, &depthClearValue); in initializeRenderbuffers()326 g3d->clearDepth(depthClearValue); in initializeRenderbuffers()
142 GLclampf depthClearValue; member
41 mState.depthClearValue = 1.0f; in Context()351 mState.depthClearValue = depth; in setClearDepth()1140 case GL_DEPTH_CLEAR_VALUE: *params = mState.depthClearValue; break; in getFloatv()2402 float depth = clamp01(mState.depthClearValue); in clear()