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Searched refs:depthMask (Results 1 – 17 of 17) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLFramebuffer.cpp292 GC3Dboolean colorMask[] = {0, 0, 0, 0}, depthMask = 0; in initializeRenderbuffers() local
304 g3d->getBooleanv(GraphicsContext3D::DEPTH_WRITEMASK, &depthMask); in initializeRenderbuffers()
306 g3d->depthMask(true); in initializeRenderbuffers()
327 g3d->depthMask(depthMask); in initializeRenderbuffers()
DWebGLRenderingContext.h124 void depthMask(GC3Dboolean);
DWebGLRenderingContext.idl502 [StrictTypeChecking] void depthMask(in boolean flag);
DWebGLRenderingContext.cpp1289 void WebGLRenderingContext::depthMask(GC3Dboolean flag) in depthMask() function in WebCore::WebGLRenderingContext
1293 m_context->depthMask(flag); in depthMask()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DDrawingBuffer.cpp153 unsigned char depthMask = false; in clearFramebuffer() local
160 m_context->getBooleanv(GraphicsContext3D::DEPTH_WRITEMASK, &depthMask); in clearFramebuffer()
161 m_context->depthMask(true); in clearFramebuffer()
182 m_context->depthMask(depthMask); in clearFramebuffer()
/external/webkit/Source/WebCore/platform/graphics/opengl/
DGraphicsContext3DOpenGL.cpp265 GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE}, depthMask = GL_TRUE; in reshape() local
277 ::glGetBooleanv(GL_DEPTH_WRITEMASK, &depthMask); in reshape()
299 ::glDepthMask(depthMask); in reshape()
581 void GraphicsContext3D::depthMask(GC3Dboolean flag) in depthMask() function in WebCore::GraphicsContext3D
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp105 mState.depthMask = true; in Context()
706 if (mState.depthMask != mask) in setDepthMask()
708 mState.depthMask = mask; in setDepthMask()
1107 case GL_DEPTH_WRITEMASK: *params = mState.depthMask; break; in getBooleanv()
1867 device->SetRenderState(D3DRS_ZWRITEENABLE, mState.depthMask ? TRUE : FALSE); in applyState()
2355 if (mState.depthMask && framebufferObject->getDepthbufferType() != GL_NONE) in clear()
DContext.h204 bool depthMask; member
/external/webkit/Source/WebKit/chromium/src/
DGraphicsContext3DInternal.h119 void depthMask(GC3Dboolean flag);
DGraphicsContext3DChromium.cpp470 DELEGATE_TO_IMPL_1(depthMask, GC3Dboolean) in DELEGATE_TO_IMPL_1R()
1006 DELEGATE_TO_INTERNAL_1(depthMask, GC3Dboolean) in DELEGATE_TO_INTERNAL_2()
/external/webkit/Source/WebKit/chromium/public/
DWebGraphicsContext3D.h208 virtual void depthMask(WGC3Dboolean flag) = 0;
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h645 void depthMask(GC3Dboolean flag);
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp855 void GraphicsContext3D::depthMask(GC3Dboolean flag) in depthMask() function in WebCore::GraphicsContext3D
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1627105 (WebCore::WebGLRenderingContext::depthMask):
31224 (WebCore::GraphicsContext3D::depthMask):
31359 (WebCore::GraphicsContext3D::depthMask):
DChangeLog-2010-12-0618789 (WebCore::WebGLRenderingContext::depthMask):
57232 (WebCore::GraphicsContext3D::depthMask):
61696 (WebCore::GraphicsContext3D::depthMask):
61870 (WebCore::GraphicsContext3D::depthMask):
DChangeLog-2010-05-2443455 (WebCore::GraphicsContext3D::depthMask):
DChangeLog13879 (WebCore::WebGLRenderingContext::depthMask):