Searched refs:depth_size (Results 1 – 10 of 10) sorted by relevance
59 *value=this->gl_config.depth_size; in ph_GL_GetAttribute()223 if (this->gl_config.depth_size) in ph_SetupOpenGLContext()226 OGLAttrib[OGLargc++]=this->gl_config.depth_size; in ph_SetupOpenGLContext()307 if (this->gl_config.depth_size) in ph_SetupOpenGLContext()309 fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); in ph_SetupOpenGLContext()310 … qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size); in ph_SetupOpenGLContext()
64 if ( this->gl_config.depth_size != 0 ) { in Mac_GL_Init()66 attributes[i++] = this->gl_config.depth_size; in Mac_GL_Init()
350 const int depth_size = tree->num_symbols; in VP8LCreateCompressedHuffmanTree() local354 while (i < depth_size) { in VP8LCreateCompressedHuffmanTree()358 while (k < depth_size && tree->code_lengths[k] == value) ++k; in VP8LCreateCompressedHuffmanTree()
216 GL_pfd.cDepthBits = this->gl_config.depth_size; in WIN_GL_SetupWindow()252 *iAttr++ = this->gl_config.depth_size; in WIN_GL_SetupWindow()
299 int depth_size; member
231 video->gl_config.depth_size = 16; in SDL_VideoInit()1474 video->gl_config.depth_size = value; in SDL_GL_SetAttribute()
485 (gl_curdepth == this->gl_config.depth_size) && in InitNew()494 osmesa_format, this->gl_config.depth_size, in InitNew()499 gl_curdepth = this->gl_config.depth_size; in InitNew()
151 attribs[i++] = this->gl_config.depth_size; in X11_GL_GetVisual()
92 attr[i++] = this->gl_config.depth_size;
514 if (_this->gl_config.depth_size > 0) in BE_SetVideoMode()