Searched refs:elementArrayBuffer (Results 1 – 7 of 7) sorted by relevance
51 const ArrayBuffer* elementArrayBuffer() const { return m_elementArrayBuffer.get(); } in elementArrayBuffer() function
1216 RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer(); in deleteBuffer() local1217 if (elementArrayBuffer == buffer) in deleteBuffer()1354 RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer(); in validateElementArraySize() local1356 if (!elementArrayBuffer) in validateElementArraySize()1370 GC3Dsizeiptr n = elementArrayBuffer->byteLength() / 2; in validateElementArraySize()1374 GC3Dsizeiptr n = elementArrayBuffer->byteLength(); in validateElementArraySize()1389 RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer(); in validateIndexArrayConservative() local1391 if (!elementArrayBuffer) in validateIndexArrayConservative()1394 GC3Dsizeiptr numElements = elementArrayBuffer->byteLength(); in validateIndexArrayConservative()1398 const ArrayBuffer* buffer = elementArrayBuffer->elementArrayBuffer(); in validateIndexArrayConservative()[all …]
206 mState.elementArrayBuffer.set(NULL); in ~Context()953 mState.elementArrayBuffer.set(getBuffer(buffer)); in bindElementArrayBuffer()1066 return mState.elementArrayBuffer.get(); in getElementArrayBuffer()1194 … case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = mState.elementArrayBuffer.id(); break; in getIntegerv()1985 …GLenum err = mIndexDataManager->prepareIndexData(type, count, mState.elementArrayBuffer.get(), ind… in applyIndexBuffer()2617 if (!indices && !mState.elementArrayBuffer) in drawElements()2816 if (mState.elementArrayBuffer.get()) in drawClosingLine()2818 Buffer *indexBuffer = mState.elementArrayBuffer.get(); in drawClosingLine()3040 if (mState.elementArrayBuffer.id() == buffer) in detachBuffer()3042 mState.elementArrayBuffer.set(NULL); in detachBuffer()
208 BindingPointer<Buffer> elementArrayBuffer; member
6600 (WebCore::WebGLBuffer::elementArrayBuffer):
29053 (WebCore::WebGLBuffer::elementArrayBuffer):
86126 (WebCore::WebGLBuffer::elementArrayBuffer):