Searched refs:encoding_ (Results 1 – 4 of 4) sorted by relevance
529 encoding_(EncodingUTF8), in Options()542 Encoding encoding() const { return encoding_; } in encoding()543 void set_encoding(Encoding encoding) { encoding_ = encoding; } in set_encoding()547 bool utf8() const { return encoding_ == EncodingUTF8; } in utf8()550 encoding_ = EncodingUTF8; in set_utf8()552 encoding_ = EncodingLatin1; in set_utf8()587 encoding_ = src.encoding_; in Copy()609 encoding_(encoding), in Options()622 Encoding encoding_; variable
219 Encoding encoding_; // Input encoding member in re2::Compiler241 encoding_ = kEncodingUTF8; in Compiler()497 if (encoding_ == kEncodingLatin1 || in RuneByteSuffix()498 (encoding_ == kEncodingUTF8 && in RuneByteSuffix()539 switch (encoding_) { in AddRuneRange()690 switch (encoding_) { in Literal()955 encoding_ = kEncodingLatin1; in Setup()
305 const std::string& encoding() const { return encoding_; } in encoding()308 encoding_.clear(); in reset_encoding()1180 std::string encoding_; variable
153 switch (encoding_) {166 c.encoding_ = kEncodingLatin1;168 - c.encoding_ = kEncodingUCS2;176 - if (c.encoding_ == kEncodingUCS2) {