Searched refs:eventState (Results 1 – 1 of 1) sorted by relevance
411 SkEventState eventState; in onEvent() local412 bool success = evt.findPtr("anim", (void**) &eventState.fDisplayable); in onEvent()417 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); in onEvent()