Searched refs:fDeferredDrawing (Results 1 – 2 of 2) sorted by relevance
98 fDeferredDrawing = true; // On by default in init()107 return fDeferredDrawing ? getDeferredDevice()->recordingCanvas() : in drawingCanvas()113 if (fDeferredDrawing) { in flushIfNeeded()125 if (val != fDeferredDrawing) { in setDeferredDrawing()126 if (fDeferredDrawing) { in setDeferredDrawing()130 fDeferredDrawing = val; in setDeferredDrawing()282 if (fDeferredDrawing) { in clear()290 if (fDeferredDrawing && isFullFrame(NULL, &paint) && in drawPaint()304 if (fDeferredDrawing && isFullFrame(&rect, &paint) && in drawRect()320 if (fDeferredDrawing && in drawBitmap()[all …]
296 bool fDeferredDrawing; variable