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Searched refs:fNeedClear (Results 1 – 2 of 2) sorted by relevance

/external/skia/include/gpu/
DSkGpuDevice.h163 bool fNeedClear; variable
/external/skia/src/gpu/
DSkGpuDevice.cpp162 fNeedClear = false; in initFromRenderTarget()
196 fNeedClear = false; in SkGpuDevice()
234 fNeedClear = true; in SkGpuDevice()
382 if (fNeedClear) { in gainFocus()
384 fNeedClear = false; in gainFocus()