Searched refs:fStack (Results 1 – 6 of 6) sorted by relevance
164 delete fStack; in ~RegexMatcher()218 fStack = NULL; in init()233 fStack = new UVector64(status); in init()2382 fStack->setMaxCapacity(0); in setStackLimit()2391 fStack->setMaxCapacity(adjustedLimit); in setStackLimit()2490 fStack->removeAllElements(); in resetStack()2492 …REStackFrame *iFrame = (REStackFrame *)fStack->reserveBlock(fPattern->fFrameSize, fDeferredStatus); in resetStack()2704 int64_t *newFP = fStack->reserveBlock(fFrameSize, status); in StateSave()2825 UTEXT_CURRENT32(fInputText), (int64_t *)fp-fStack->getBuffer(), fActiveLimit); in MatchAt()2842 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()[all …]
150 uint16_t fStack[kStackSize]; // State stack, holds state pushes variable
130 fStack[fStackPtr] = 0; in compile()235 fStack[fStackPtr] = tableEl->fPushState; in compile()251 state = fStack[fStackPtr]; in compile()
116 uint16_t fStack[kStackSize]; // State stack, holds state pushes variable
94 fStack[fStackPtr] = 0; in RBBIRuleScanner()1025 fStack[fStackPtr] = tableEl->fPushState; in parse()1037 state = fStack[fStackPtr]; in parse()
1818 UVector64 *fStack; variable