Searched refs:fragName (Results 1 – 6 of 6) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
D | ShaderKey.java | 44 protected String fragName; field in ShaderKey 51 public ShaderKey(String vertName, String fragName, DefineList defines, String lang){ in ShaderKey() argument 53 this.fragName = fragName; in ShaderKey() 60 return "V="+name + " F=" + fragName + (defines != null ? defines : ""); in toString() 73 if (name.equals(other.name) && fragName.equals(other.fragName)){ in equals() 89 hash = 41 * hash + fragName.hashCode(); in hashCode() 103 return fragName; in getFragName() 114 oc.write(fragName, "fragment_name", null); in write() 122 fragName = ic.readString("fragment_name", null); in read()
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | TechniqueDef.java | 103 private String fragName; field in TechniqueDef 232 this.fragName = fragmentShader; in setShaderFile() 313 return fragName; in getFragmentShaderName() 370 oc.write(fragName, "fragName", null); in write() 387 fragName = ic.readString("fragName", null); in read()
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/external/webkit/Source/WebKit/mac/Plugins/ |
D | WebNetscapeDeprecatedFunctions.c | 30 …t(const FSSpec *fileSpec, UInt32 offset, UInt32 length, ConstStr63Param fragName, CFragLoadOptions… in WebGetDiskFragment() argument 32 … return GetDiskFragment(fileSpec, offset, length, fragName, options, connID, mainAddr, errMessage); in WebGetDiskFragment()
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D | WebNetscapeDeprecatedFunctions.h | 34 …t(const FSSpec *fileSpec, UInt32 offset, UInt32 length, ConstStr63Param fragName, CFragLoadOptions…
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/ |
D | J3MLoader.java | 71 private String fragName; field in J3MLoader 100 fragName = split[1].trim(); in readShaderStatement() 414 if (vertName != null && fragName != null){ in readTechnique() 415 technique.setShaderFile(vertName, fragName, shaderLang); in readTechnique() 421 fragName = null; in readTechnique()
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/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
D | DesktopAssetManager.java | 393 String fragName = key.getFragName(); in loadShader() local 396 String fragSource = (String) loadAsset(new AssetKey(fragName)); in loadShader() 400 … s.addSource(Shader.ShaderType.Fragment, fragName, fragSource, key.getDefines().getCompiled()); in loadShader()
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