Searched refs:gPaused (Results 1 – 1 of 1) sorted by relevance
63 static bool gPaused; variable686 this, gPaused, m_needsRepaint, m_haveContents); in repaint()688 if (!gPaused && m_haveContents && m_needsRepaint && !m_image) { in repaint()880 gPaused = state; in pauseDisplay()881 if (gPaused) in pauseDisplay()1192 if (!gPaused || WTF::currentTime() >= gPausedDelay) in syncCompositingStateForThisLayerOnly()