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Searched refs:getCurrentProgram (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp4864 gl::Program *program = context->getCurrentProgram(); in glUniform1fv()
4908 gl::Program *program = context->getCurrentProgram(); in glUniform1iv()
4954 gl::Program *program = context->getCurrentProgram(); in glUniform2fv()
5000 gl::Program *program = context->getCurrentProgram(); in glUniform2iv()
5046 gl::Program *program = context->getCurrentProgram(); in glUniform3fv()
5092 gl::Program *program = context->getCurrentProgram(); in glUniform3iv()
5138 gl::Program *program = context->getCurrentProgram(); in glUniform4fv()
5184 gl::Program *program = context->getCurrentProgram(); in glUniform4iv()
5224 gl::Program *program = context->getCurrentProgram(); in glUniformMatrix2fv()
5264 gl::Program *program = context->getCurrentProgram(); in glUniformMatrix3fv()
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DContext.cpp1069 Program *Context::getCurrentProgram() in getCurrentProgram() function in gl::Context
1688 Program *programObject = getCurrentProgram(); in applyRenderTarget()
1716 Program *programObject = getCurrentProgram(); in applyState()
1959 attributes[i].semanticIndex = getCurrentProgram()->getSemanticIndex(i); in lookupAttributeMapping()
1999 Program *programObject = getCurrentProgram(); in applyShaders()
2020 Program *programObject = getCurrentProgram(); in applyTextures()
2592 if (!getCurrentProgram()->validateSamplers()) in drawArrays()
2659 if (!getCurrentProgram()->validateSamplers()) in drawElements()
DContext.h370 Program *getCurrentProgram();
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
DVertexDataManager.cpp108 Program *program = mContext->getCurrentProgram(); in prepareVertexData()
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog883 (gl::Context::getCurrentProgram):