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Searched refs:getNumberOfFrames (Results 1 – 4 of 4) sorted by relevance

/external/compiler-rt/utils/llvm-symbolizer/
Dllvm-symbolizer.cpp110 if (InlinedContext.getNumberOfFrames() == 0) { in symbolizeInlinedCode()
116 for (uint32_t i = 0, n = InlinedContext.getNumberOfFrames(); in symbolizeInlinedCode()
285 uint32_t FramesNum = InlinedContext.getNumberOfFrames(); in symbolize()
/external/llvm/include/llvm/DebugInfo/
DDIContext.h67 uint32_t getNumberOfFrames() const { in getNumberOfFrames() function
/external/llvm/tools/llvm-dwarfdump/
Dllvm-dwarfdump.cpp123 uint32_t n = InliningInfo.getNumberOfFrames(); in DumpInput()
/external/replicaisland/src/com/replica/replicaisland/
DAnimationPlayerActivity.java175 mKillActivityHandler.sleep(mAnimation.getDuration(0) * mAnimation.getNumberOfFrames()); in onWindowFocusChanged()