/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestPhysicsReadWrite.java | 72 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 80 getPhysicsSpace().add(physicsSphere); in simpleInitApp() 86 getPhysicsSpace().add(physicsSphere2); in simpleInitApp() 93 getPhysicsSpace().add(physicsBox); in simpleInitApp() 99 getPhysicsSpace().add(physicsCylinder); in simpleInitApp() 105 getPhysicsSpace().add(node2); in simpleInitApp() 111 getPhysicsSpace().add(node3); in simpleInitApp() 115 getPhysicsSpace().add(joint); in simpleInitApp() 120 getPhysicsSpace().removeAll(physicsRootNode); in simpleInitApp() 131 getPhysicsSpace().addAll(newPhysicsRootNode); in simpleInitApp() [all …]
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D | TestSimplePhysics.java | 62 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 68 getPhysicsSpace().add(physicsSphere); in simpleInitApp() 74 getPhysicsSpace().add(physicsSphere2); in simpleInitApp() 81 getPhysicsSpace().add(physicsBox); in simpleInitApp() 87 getPhysicsSpace().add(physicsCylinder); in simpleInitApp() 93 getPhysicsSpace().add(node2); in simpleInitApp() 99 getPhysicsSpace().add(node3); in simpleInitApp() 108 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestSimplePhysics 109 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestLocalPhysics.java | 62 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 69 getPhysicsSpace().add(physicsSphere); in simpleInitApp() 76 getPhysicsSpace().add(physicsSphere2); in simpleInitApp() 84 getPhysicsSpace().add(physicsBox); in simpleInitApp() 91 getPhysicsSpace().add(physicsCylinder); in simpleInitApp() 98 getPhysicsSpace().add(node2); in simpleInitApp() 105 getPhysicsSpace().add(node3); in simpleInitApp() 119 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestLocalPhysics 120 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestGhostObject.java | 65 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 76 getPhysicsSpace().add(physicsBox); in simpleInitApp() 82 getPhysicsSpace().add(physicsBox1); in simpleInitApp() 88 getPhysicsSpace().add(physicsBox2); in simpleInitApp() 95 getPhysicsSpace().add(node); in simpleInitApp() 100 private PhysicsSpace getPhysicsSpace(){ in getPhysicsSpace() method in TestGhostObject 101 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 110 getPhysicsSpace().add(ghostControl); in initGhostObject()
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D | TestKinematicAddToPhysicsSpaceIssue.java | 36 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 45 getPhysicsSpace().add(physicsSphere); in simpleInitApp() 55 getPhysicsSpace().add(physicsSphere2); in simpleInitApp() 67 getPhysicsSpace().add(node2); in simpleInitApp() 73 getPhysicsSpace().add(node3); in simpleInitApp() 77 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestKinematicAddToPhysicsSpaceIssue 78 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestCollisionGroups.java | 64 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 70 getPhysicsSpace().add(physicsSphere); in simpleInitApp() 77 getPhysicsSpace().add(physicsSphere2); in simpleInitApp() 85 getPhysicsSpace().add(node2); in simpleInitApp() 91 getPhysicsSpace().add(node3); in simpleInitApp() 94 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestCollisionGroups 95 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestCollisionListener.java | 64 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 69 …PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 70 PhysicsTestHelper.createBallShooter(this, rootNode, bulletAppState.getPhysicsSpace()); in simpleInitApp() 73 getPhysicsSpace().addCollisionListener(this); in simpleInitApp() 76 private PhysicsSpace getPhysicsSpace(){ in getPhysicsSpace() method in TestCollisionListener 77 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestAttachGhostObject.java | 88 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 93 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestAttachGhostObject 94 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 101 getPhysicsSpace().add(holderNode); in setupJoint() 106 getPhysicsSpace().add(hammerNode); in setupJoint() 112 getPhysicsSpace().add(collisionNode); in setupJoint() 118 getPhysicsSpace().add(ghostControl); in setupJoint() 121 getPhysicsSpace().add(joint); in setupJoint()
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D | TestPhysicsHingeJoint.java | 79 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 84 private PhysicsSpace getPhysicsSpace(){ in getPhysicsSpace() method in TestPhysicsHingeJoint 85 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 92 getPhysicsSpace().add(holderNode); in setupJoint() 97 getPhysicsSpace().add(hammerNode); in setupJoint() 100 getPhysicsSpace().add(joint); in setupJoint()
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D | TestCcd.java | 83 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 103 getPhysicsSpace().add(node2); in simpleInitApp() 110 getPhysicsSpace().add(node3); in simpleInitApp() 114 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestCcd 115 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 139 getPhysicsSpace().add(bulletg); in onAction() 149 getPhysicsSpace().add(bulletg); in onAction()
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D | TestAttachDriver.java | 82 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 88 private PhysicsSpace getPhysicsSpace(){ in getPhysicsSpace() method in TestAttachDriver 89 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 122 getPhysicsSpace().add(floorGeom); in setupFloor() 200 getPhysicsSpace().add(vehicle); in buildPlayer() 209 getPhysicsSpace().add(driver); in buildPlayer() 216 getPhysicsSpace().add(slider); in buildPlayer() 235 getPhysicsSpace().add(pole1); in buildPlayer() 236 getPhysicsSpace().add(pole2); in buildPlayer() 237 getPhysicsSpace().add(bridge); in buildPlayer() [all …]
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D | TestCollisionShapeFactory.java | 70 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 86 getPhysicsSpace().add(control); in simpleInitApp() 95 getPhysicsSpace().add(control3); in simpleInitApp() 134 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestCollisionShapeFactory 135 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestRagdollCharacter.java | 85 …PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 99 getPhysicsSpace().add(ragdoll); in simpleInitApp() 119 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestRagdollCharacter 120 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 163 this.getPhysicsSpace().add(reBoxg); in initWall()
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D | TestBrickWall.java | 114 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestBrickWall 115 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 132 getPhysicsSpace().add(bulletNode); 163 this.getPhysicsSpace().add(floor); in initFloor() 197 this.getPhysicsSpace().add(reBoxg); in addBrick()
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D | TestPhysicsCar.java | 72 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 73 …PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 78 private PhysicsSpace getPhysicsSpace(){ in getPhysicsSpace() method in TestPhysicsCar 79 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 172 getPhysicsSpace().add(vehicle); in buildPlayer()
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D | TestPhysicsCharacter.java | 101 …sTestHelper.createPhysicsTestWorldSoccer(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 111 getPhysicsSpace().add(physicsCharacter); in simpleInitApp() 199 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestPhysicsCharacter 200 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestQ3.java | 115 getPhysicsSpace().addAll(gameLevel); in simpleInitApp() 116 getPhysicsSpace().add(player); in simpleInitApp() 119 private PhysicsSpace getPhysicsSpace(){ in getPhysicsSpace() method in TestQ3 120 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestBoneRagdoll.java | 101 …PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 132 getPhysicsSpace().add(ragdoll); in simpleInitApp() 192 getPhysicsSpace().add(bulletNode); in simpleInitApp() 207 getPhysicsSpace().add(bulletNode); in simpleInitApp() 232 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestBoneRagdoll 233 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace()
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D | TestBrickTower.java | 125 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestBrickTower 126 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 141 getPhysicsSpace().add(bulletNode); 190 this.getPhysicsSpace().add(floor); in initFloor() 223 this.getPhysicsSpace().add(reBoxg); in addBrick()
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D | TestHoveringTank.java | 89 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestHoveringTank 90 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 114 bulletAppState.getPhysicsSpace().setAccuracy(1f/30f); in simpleInitApp() 155 getPhysicsSpace().add(hoverControl); in buildPlayer() 190 getPhysicsSpace().add(missile); in makeMissile() 296 getPhysicsSpace().addAll(terrain); in createTerrain()
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D | TestWalkingChar.java | 148 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestWalkingChar 149 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 193 this.getPhysicsSpace().add(reBoxg); in addBrick() 203 getPhysicsSpace().addCollisionListener(this); in prepareBullet() 291 getPhysicsSpace().add(terrainPhysicsNode); in createTerrain() 302 getPhysicsSpace().add(character); in createCharacter() 405 getPhysicsSpace().add(bulletControl); in bulletControl()
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D | TestFancyCar.java | 100 …PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 113 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestFancyCar 114 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 215 getPhysicsSpace().add(player); in buildPlayer()
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D | TestRagDoll.java | 40 bulletAppState.getPhysicsSpace().enableDebug(assetManager); in simpleInitApp() 43 …PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); in simpleInitApp() 86 bulletAppState.getPhysicsSpace().addAll(ragDoll); in createRagDoll()
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
D | TestBatchNodeTower.java | 139 private PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in TestBatchNodeTower 140 return bulletAppState.getPhysicsSpace(); in getPhysicsSpace() 155 getPhysicsSpace().add(bulletNode); 204 this.getPhysicsSpace().add(floor); in initFloor() 237 this.getPhysicsSpace().add(reBoxg); in addBrick()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/ |
D | BulletAppState.java | 106 pSpace.update(getPhysicsSpace().getAccuracy() * getSpeed()); 110 …executor.schedule(detachedPhysicsUpdate, Math.round(getPhysicsSpace().getAccuracy() * 1000000.0f) … 115 public PhysicsSpace getPhysicsSpace() { in getPhysicsSpace() method in BulletAppState
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