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Searched refs:getRenderTarget (Results 1 – 22 of 22) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DRenderbuffer.h40 virtual IDirect3DSurface9 *getRenderTarget();
83 IDirect3DSurface9 *getRenderTarget();
117 IDirect3DSurface9 *getRenderTarget();
DRenderbuffer.cpp47 IDirect3DSurface9 *Renderbuffer::getRenderTarget() in getRenderTarget() function in gl::Renderbuffer
49 return mStorage->getRenderTarget(); in getRenderTarget()
118 IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() in getRenderTarget() function in gl::RenderbufferStorage
301 IDirect3DSurface9 *Colorbuffer::getRenderTarget() in getRenderTarget() function in gl::Colorbuffer
DTexture.h91 virtual IDirect3DSurface9 *getRenderTarget();
135 virtual IDirect3DSurface9 *getRenderTarget(GLenum target) = 0;
240 virtual IDirect3DSurface9 *getRenderTarget(GLenum target);
291 virtual IDirect3DSurface9 *getRenderTarget(GLenum target);
DFramebuffer.h42 IDirect3DSurface9 *getRenderTarget();
DFramebuffer.cpp131 IDirect3DSurface9 *Framebuffer::getRenderTarget() in getRenderTarget() function in gl::Framebuffer
137 return colorbuffer->getRenderTarget(); in getRenderTarget()
DTexture.cpp1330 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copyImage()
1367 … getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, internalFormat, 0, 0, dest); in copyImage()
1384 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copySubImage()
1421 …getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, mImageArray[0].format, xoffset,… in copySubImage()
1731 IDirect3DSurface9 *Texture2D::getRenderTarget(GLenum target) in getRenderTarget() function in gl::Texture2D
2161 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copyImage()
2200 … getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, internalFormat, 0, 0, dest); in copyImage()
2250 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copySubImage()
2287 …getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, mImageArray[0][0].format, xoffs… in copySubImage()
2405 IDirect3DSurface9 *TextureCubeMap::getRenderTarget(GLenum target) in getRenderTarget() function in gl::TextureCubeMap
[all …]
DContext.cpp297 IDirect3DSurface9 *defaultRenderTarget = surface->getRenderTarget(); in makeCurrent()
1580 IDirect3DSurface9 *renderTarget = framebufferObject->getRenderTarget(); in applyRenderTarget()
2084 IDirect3DSurface9 *renderTarget = framebuffer->getRenderTarget(); in readPixels()
2405 IDirect3DSurface9 *renderTarget = framebufferObject->getRenderTarget(); in clear()
3531 … HRESULT result = device->StretchRect(readFramebuffer->getRenderTarget(), &sourceTrimmedRect, in blitFramebuffer()
3532 … drawFramebuffer->getRenderTarget(), &destTrimmedRect, D3DTEXF_NONE); in blitFramebuffer()
/external/skia/src/gpu/
DGrInOrderDrawBuffer.cpp114 const GrRenderTarget* target = drawState->getRenderTarget(); in drawRect()
315 this->getDrawState().getRenderTarget()->width(), in clear()
316 this->getDrawState().getRenderTarget()->height()); in clear()
335 GrSafeUnref(dstate.getRenderTarget()); in reset()
602 GrSafeRef(drawState.getRenderTarget()); in pushState()
DGrContext.cpp593 GrIntToScalar(getRenderTarget()->width()), in drawPaint()
594 GrIntToScalar(getRenderTarget()->height())); in drawPaint()
910 if (drawState.getRenderTarget()->isMultisampled()) { in apply_aa_to_rect()
956 !this->getRenderTarget()->isMultisampled(); in drawRect()
1218 const GrRenderTarget* rt = target->getDrawState().getRenderTarget(); in get_path_and_clip_bounds()
1369 bool prAA = paint.fAntiAlias && !this->getRenderTarget()->isMultisampled(); in drawPath()
1551 target = fGpu->drawState()->getRenderTarget(); in internalReadRenderTargetPixels()
1709 target = fGpu->drawState()->getRenderTarget(); in internalWriteRenderTargetPixels()
1902 GrRenderTarget* GrContext::getRenderTarget() { in getRenderTarget() function in GrContext
1903 return fGpu->drawState()->getRenderTarget(); in getRenderTarget()
[all …]
DGrDefaultPathRenderer.cpp476 GrAssert(NULL != drawState->getRenderTarget()); in internalDrawPath()
479 GrIntToScalar(drawState->getRenderTarget()->width()), in internalDrawPath()
480 GrIntToScalar(drawState->getRenderTarget()->height())); in internalDrawPath()
DGrDrawState.h456 const GrRenderTarget* getRenderTarget() const { return fRenderTarget; } in getRenderTarget() function
457 GrRenderTarget* getRenderTarget() { return fRenderTarget; } in getRenderTarget() function
472 fSavedTarget = ds->getRenderTarget(); in set()
DGrTesselatedPathRenderer.cpp444 GrAssert(NULL != drawState->getRenderTarget()); in onDrawPath()
446 GrIntToScalar(drawState->getRenderTarget()->width()), in onDrawPath()
447 GrIntToScalar(drawState->getRenderTarget()->height())); in onDrawPath()
DGrGpu.cpp229 if (NULL == this->getDrawState().getRenderTarget()) { in clear()
546 const GrRenderTarget* rt = drawState->getRenderTarget(); in setupClipAndFlushState()
DSkGpuDevice.cpp356 fContext->getRenderTarget() != fRenderTarget) { in prepareRenderTarget()
706 GrRenderTarget* oldRenderTarget = context->getRenderTarget(); in applyMorphology()
780 GrRenderTarget* oldRenderTarget = context->getRenderTarget(); in gaussianBlur()
948 GrRenderTarget* oldRenderTarget = context->getRenderTarget(); in drawWithGPUMaskFilter()
DGrDrawTarget.cpp747 if (NULL == drawState.getRenderTarget()) { in checkDraw()
750 if (GrPixelConfigIsUnpremultiplied(drawState.getRenderTarget()->config())) { in checkDraw()
DGrAAHairLinePathRenderer.cpp510 int rtHeight = drawState.getRenderTarget()->height(); in createGeom()
/external/skia/include/gpu/
DGrContext.h272 const GrRenderTarget* getRenderTarget() const;
273 GrRenderTarget* getRenderTarget();
614 fPrevTarget = context->getRenderTarget(); in AutoRenderTarget()
/external/skia/src/gpu/gl/
DGrGpuGL.cpp1220 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget()); in flushScissor()
1253 const GrRenderTarget* rt = drawState.getRenderTarget(); in onClear()
1289 if (NULL == this->getDrawState().getRenderTarget()) { in clearStencil()
1307 const GrRenderTarget* rt = drawState.getRenderTarget(); in clearStencilClip()
1495 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget()); in flushRenderTarget()
1498 if (fHWDrawState.getRenderTarget() != rt) { in flushRenderTarget()
1747 drawState.getRenderTarget()->getStencilBuffer(); in flushStencil()
1841 const GrRenderTarget* rt = this->getDrawState().getRenderTarget(); in flushAAState()
1986 GrAssert(NULL != drawState->getRenderTarget()); in flushGLStateCommon()
2121 NULL == drawState->getRenderTarget() || in flushGLStateCommon()
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DGrGpuGLShaders.cpp406 const GrRenderTarget* rt = this->getDrawState().getRenderTarget(); in flushViewMatrix()
608 static_cast<float>(this->getDrawState().getRenderTarget()->height()); in flushEdgeAAData()
1161 if (GrPixelConfigIsUnpremultiplied(drawState.getRenderTarget()->config())) { in buildProgram()
1164 GrAssert(4 == GrBytesPerPixel(drawState.getRenderTarget()->config())); in buildProgram()
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DSurface.h41 virtual IDirect3DSurface9 *getRenderTarget();
DSurface.cpp461 IDirect3DSurface9 *Surface::getRenderTarget() in getRenderTarget() function in egl::Surface
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog372 (egl::Surface::getRenderTarget):
525 (gl::Texture2D::getRenderTarget):
538 (gl::TextureCubeMap::getRenderTarget):
920 (gl::Framebuffer::getRenderTarget):
972 (gl::Renderbuffer::getRenderTarget):
985 (gl::RenderbufferStorage::getRenderTarget):