Searched refs:getSamplerMapping (Results 1 – 4 of 4) sorted by relevance
76 GLint getSamplerMapping(unsigned int samplerIndex);
195 GLint Program::getSamplerMapping(unsigned int samplerIndex) in getSamplerMapping() function in gl::Program
2024 int textureUnit = programObject->getSamplerMapping(sampler); in applyTextures()
458 (gl::Program::getSamplerMapping):