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Searched refs:glGenBuffers (Results 1 – 20 of 20) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGrid.java343 gl11.glGenBuffers(1, buffer, 0); in generateHardwareBuffers()
354 gl11.glGenBuffers(1, buffer, 0); in generateHardwareBuffers()
368 gl11.glGenBuffers(1, buffer, 0); in generateHardwareBuffers()
DGLErrorLogger.java768 public void glGenBuffers(int n, IntBuffer buffers) { in glGenBuffers() method in GLErrorLogger.ErrorLoggingGL
769 ((GL11)mGL).glGenBuffers(n, buffers); in glGenBuffers()
773 public void glGenBuffers(int n, int[] buffers, int offset) { in glGenBuffers() method in GLErrorLogger.ErrorLoggingGL
774 ((GL11)mGL).glGenBuffers(n, buffers, offset); in glGenBuffers()
/external/chromium/webkit/glue/
Dgl_bindings_skia_cmd_buffer.cc55 glGenBuffers, in BindSkiaToCommandBufferGL()
/external/webkit/Source/WebCore/platform/graphics/cairo/
DOpenGLShims.h152 FUNCTION_TABLE_ENTRY(glGenBuffers);
249 #define glGenBuffers LOOKUP_GL_FUNCTION(glGenBuffers) macro
DOpenGLShims.cpp118 ASSIGN_FUNCTION_TABLE_ENTRY(glGenBuffers, success); in initializeOpenGLShims()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.def52 glGenBuffers @50
DlibGLESv2.cpp2103 void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) in glGenBuffers() function
/external/skia/src/gpu/android/
DGrGLCreateNativeInterface_android.cpp54 interface->fGenBuffers = glGenBuffers; in GrGLCreateNativeInterface()
/external/quake/quake/src/WinQuake/
Dglquake.h364 #define glGenBuffers(...) do { glGenBuffers(__VA_ARGS__); GLCHECK("glGenBuffers");} while(0) macro
/external/skia/src/gpu/ios/
DGrGLDefaultInterface_iOS.cpp54 interface->fGenBuffers = glGenBuffers; in GrGLDefaultInterface()
/external/skia/src/gpu/mac/
DGrGLCreateNativeInterface_mac.cpp88 interface->fGenBuffers = glGenBuffers; in GrGLCreateNativeInterface()
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp67 void glGenBuffers(GLsizei, GLuint*);
DGraphicsContext3DOpenGL.cpp1422 glGenBuffers(1, &o); in createBuffer()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DShaderProgram.cpp425 glGenBuffers(1, m_textureBuffer); in initGLResources()
/external/mesa3d/include/GLES2/
Dgl2.h523 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h523 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java2093 GLES20.glGenBuffers(1, intBuf1); in updateBufferData()
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp358 genBuffers = GET_PROC_ADDRESS(glGenBuffers); in GraphicsContext3DInternal()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java1995 glGenBuffers(intBuf1); in updateBufferData()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h3439 GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *);