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Searched refs:glUniform1i (Results 1 – 17 of 17) sorted by relevance

/external/chromium/webkit/glue/
Dgl_bindings_skia_cmd_buffer.cc88 glUniform1i, in BindSkiaToCommandBufferGL()
/external/webkit/Source/WebCore/platform/graphics/cairo/
DOpenGLShims.h189 FUNCTION_TABLE_ENTRY(glUniform1i);
287 #define glUniform1i LOOKUP_GL_FUNCTION(glUniform1i) macro
DOpenGLShims.cpp155 ASSIGN_FUNCTION_TABLE_ENTRY(glUniform1i, success); in initializeOpenGLShims()
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp45 void glUniform1i(GLint, GLint);
411 GL_CMD(glUniform1i(programInfo.vars[TextureMapperGLData::ShaderInfo::SourceTextureVariable], 0)) in drawTexture()
423 … GL_CMD(glUniform1i(programInfo.vars[TextureMapperGLData::ShaderInfo::MaskTextureVariable], 1)) in drawTexture()
638 GL_CMD(glUniform1i(programInfo.vars[TextureMapperGLData::ShaderInfo::SourceTextureVariable], 0)) in paintToTarget()
DGraphicsContext3DOpenGL.cpp1024 ::glUniform1i(location, v0); in uniform1i()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.def116 glUniform1i @114
DlibGLESv2.cpp4883 void __stdcall glUniform1i(GLint location, GLint x) in glUniform1i() function
/external/skia/src/gpu/android/
DGrGLCreateNativeInterface_android.cpp86 interface->fUniform1i = glUniform1i; in GrGLCreateNativeInterface()
/external/skia/src/gpu/ios/
DGrGLDefaultInterface_iOS.cpp89 interface->fUniform1i = glUniform1i; in GrGLDefaultInterface()
/external/skia/src/gpu/mac/
DGrGLCreateNativeInterface_mac.cpp136 interface->fUniform1i = glUniform1i; in GrGLCreateNativeInterface()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DShaderProgram.cpp266 glUniform1i(m_handleArray[type].texSamplerHandle, 0); in initProgram()
/external/mesa3d/include/GLES2/
Dgl2.h587 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h587 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java855 GLES20.glUniform1i(loc, b.booleanValue() ? GLES20.GL_TRUE : GLES20.GL_FALSE); in updateUniform()
913 GLES20.glUniform1i(loc, i.intValue()); in updateUniform()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java845 glUniform1i(loc, b.booleanValue() ? GL_TRUE : GL_FALSE); in updateUniform()
879 glUniform1i(loc, i.intValue()); in updateUniform()
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp394 uniform1i = GET_PROC_ADDRESS(glUniform1i); in GraphicsContext3DInternal()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h3513 GLAPI void APIENTRY glUniform1i (GLint, GLint);