Searched refs:glUniform4i (Results 1 – 12 of 12) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | OpenGLShims.h | 201 FUNCTION_TABLE_ENTRY(glUniform4i); 299 #define glUniform4i LOOKUP_GL_FUNCTION(glUniform4i) macro
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D | OpenGLShims.cpp | 167 ASSIGN_FUNCTION_TABLE_ENTRY(glUniform4i, success); in initializeOpenGLShims()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | libGLESv2.def | 128 glUniform4i @126
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D | libGLESv2.cpp | 5157 void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i() function
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/external/skia/src/gpu/android/ |
D | GrGLCreateNativeInterface_android.cpp | 98 interface->fUniform4i = glUniform4i; in GrGLCreateNativeInterface()
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/external/skia/src/gpu/ios/ |
D | GrGLDefaultInterface_iOS.cpp | 101 interface->fUniform4i = glUniform4i; in GrGLDefaultInterface()
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/external/skia/src/gpu/mac/ |
D | GrGLCreateNativeInterface_mac.cpp | 148 interface->fUniform4i = glUniform4i; in GrGLCreateNativeInterface()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 599 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w…
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2.h | 599 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w…
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 1062 ::glUniform4i(location, v0, v1, v2, v3); in uniform4i()
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 406 uniform4i = GET_PROC_ADDRESS(glUniform4i); in GraphicsContext3DInternal()
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/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_opengl.h | 3516 GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
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