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Searched refs:gl_active (Results 1 – 8 of 8) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/x11/
DSDL_x11gl_c.h32 int gl_active; /* to stop switching drivers while we have a valid context */ member
82 #define gl_active (this->gl_data->gl_active) macro
DSDL_x11gl.c279 gl_active = 1; in X11_GL_CreateContext()
308 if ( gl_active ) { in X11_GL_CreateContext()
328 gl_active = 0; in X11_GL_Shutdown()
494 if ( gl_active ) { in X11_GL_LoadLibrary()
/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
DSDL_wingl_c.h30 int gl_active; /* to stop switching drivers while we have a valid context */ member
58 #define gl_active (this->gl_data->gl_active) macro
DSDL_wingl.c343 gl_active = 1; in WIN_GL_SetupWindow()
380 if ( gl_active ) { in WIN_GL_SetupWindow()
401 gl_active = 0; in WIN_GL_ShutDown()
599 if ( gl_active ) { in WIN_GL_LoadLibrary()
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
DSDL_atarigl_c.h40 int gl_active; /* to stop switching drivers while we have a valid context */ member
83 #define gl_active (this->gl_data->gl_active) macro
DSDL_atarigl.c82 gl_active = InitOld(this, current); in SDL_AtariGL_Init()
84 gl_active = InitNew(this, current); in SDL_AtariGL_Init()
88 return (gl_active); in SDL_AtariGL_Init()
118 gl_active = 0; in SDL_AtariGL_Quit()
129 if (gl_active) { in SDL_AtariGL_LoadLibrary()
259 if (!gl_active) { in SDL_AtariGL_GetAttribute()
315 if (gl_oldmesa && gl_active) { in SDL_AtariGL_MakeCurrent()
326 if (!gl_active) { in SDL_AtariGL_MakeCurrent()
356 if (gl_active) { in SDL_AtariGL_SwapBuffers()
/external/qemu/distrib/sdl-1.2.15/src/video/xbios/
DSDL_xbios.c1072 if (gl_active) { in XBIOS_VideoQuit()
/external/qemu/distrib/sdl-1.2.15/src/video/gem/
DSDL_gemvideo.c1108 if (gl_active) { in GEM_VideoQuit()