Searched refs:gl_context (Results 1 – 19 of 19) sorted by relevance
/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.h | 31 void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh); 32 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 33 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader); 34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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D | prog_statevars.h | 129 _mesa_load_state_parameters(struct gl_context *ctx, 142 _mesa_load_tracked_matrices(struct gl_context *ctx);
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/external/mesa3d/src/mesa/main/ |
D | debug.h | 42 struct gl_context; 51 extern void _mesa_init_debug( struct gl_context *ctx ); 85 _mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img);
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D | version.h | 31 struct gl_context; 57 _mesa_compute_version(struct gl_context *ctx);
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D | imports.h | 577 struct gl_context; 580 _mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3); 583 _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3); 586 _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4); 589 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
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D | mtypes.h | 118 struct gl_context; 3075 struct gl_context struct
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/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
D | SDL_QuartzGL.m | 140 gl_context = [ [ NSOpenGLContext alloc ] initWithFormat:fmt 145 if (gl_context == nil) { 158 [ gl_context setValues: &value forParameter: NSOpenGLCPSwapInterval ]; 179 CGLContextObj ctx = QZ_GetCGLContextObj(gl_context); 192 [ gl_context clearDrawable ]; 193 [ gl_context release ]; 202 if ( gl_context != NULL ) { 275 [ gl_context getValues: &val forParameter: NSOpenGLCPSwapInterval ]; 286 [ gl_context makeCurrentContext ]; 291 [ gl_context flushBuffer ];
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D | SDL_QuartzVideo.h | 95 NSOpenGLContext *gl_context; /* OpenGL rendering context */ member 135 #define gl_context (this->hidden->gl_context) macro
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D | SDL_QuartzVideo.m | 848 [ gl_context setView: window_view ]; 849 //[ gl_context setFullScreen ]; 850 [ gl_context update ]; 859 ctx = QZ_GetCGLContextObj (gl_context); 870 [ gl_context makeCurrentContext]; 874 [ gl_context flushBuffer ]; 1084 [ gl_context setView: window_view ]; 1086 [ gl_context makeCurrentContext]; 1228 NSOpenGLContext *glctx = gl_context;
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/external/mesa3d/src/glsl/ |
D | glsl_compiler.cpp | 42 initialize_context(struct gl_context *ctx, gl_api api) in initialize_context() 150 compile_shader(struct gl_context *ctx, struct gl_shader *shader) in compile_shader() 223 struct gl_context local_ctx; in main() 224 struct gl_context *ctx = &local_ctx; in main()
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D | glsl_parser_extras.h | 43 struct gl_context; 46 _mesa_glsl_parse_state(const struct gl_context *ctx, GLenum target,
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D | program.h | 27 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
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D | main.cpp | 49 compile_shader(const struct gl_context *ctx, struct gl_shader *shader) in compile_shader()
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D | glsl_parser_extras.cpp | 39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(const struct gl_context *ctx, in _mesa_glsl_parse_state()
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D | linker.cpp | 766 const struct gl_context *ctx, in link_intrastage_shaders() 1529 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog) in link_shaders()
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D | builtin_function.cpp | 35 struct gl_context fakeCtx; in read_builtins()
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/external/mesa3d/src/pixelflinger2/ |
D | shader.cpp | 49 static void InitializeGLContext(struct gl_context *ctx) in InitializeGLContext() 81 const gl_context * ctx; 83 ctx = hieralloc_zero(NULL, gl_context); in GLContext() 85 InitializeGLContext(const_cast<gl_context *>(ctx)); in GLContext() 91 hieralloc_free(const_cast<gl_context *>(ctx)); in ~GLContext() 135 extern void link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog); 137 extern "C" void compile_shader(const struct gl_context *ctx, struct gl_shader *shader);
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/external/mesa3d/src/glsl/glcpp/ |
D | glcpp.c | 37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader()
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/external/mesa3d/docs/ |
D | RELNOTES-3.5 | 202 2. Renamed "struct gl_context" to "struct __GLcontextRec".
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