Home
last modified time | relevance | path

Searched refs:gl_context (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/mesa/program/
Dir_to_mesa.h31 void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
32 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
33 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
Dprog_statevars.h129 _mesa_load_state_parameters(struct gl_context *ctx,
142 _mesa_load_tracked_matrices(struct gl_context *ctx);
/external/mesa3d/src/mesa/main/
Ddebug.h42 struct gl_context;
51 extern void _mesa_init_debug( struct gl_context *ctx );
85 _mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img);
Dversion.h31 struct gl_context;
57 _mesa_compute_version(struct gl_context *ctx);
Dimports.h577 struct gl_context;
580 _mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
583 _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
586 _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
589 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
Dmtypes.h118 struct gl_context;
3075 struct gl_context struct
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
DSDL_QuartzGL.m140 gl_context = [ [ NSOpenGLContext alloc ] initWithFormat:fmt
145 if (gl_context == nil) {
158 [ gl_context setValues: &value forParameter: NSOpenGLCPSwapInterval ];
179 CGLContextObj ctx = QZ_GetCGLContextObj(gl_context);
192 [ gl_context clearDrawable ];
193 [ gl_context release ];
202 if ( gl_context != NULL ) {
275 [ gl_context getValues: &val forParameter: NSOpenGLCPSwapInterval ];
286 [ gl_context makeCurrentContext ];
291 [ gl_context flushBuffer ];
DSDL_QuartzVideo.h95 NSOpenGLContext *gl_context; /* OpenGL rendering context */ member
135 #define gl_context (this->hidden->gl_context) macro
DSDL_QuartzVideo.m848 [ gl_context setView: window_view ];
849 //[ gl_context setFullScreen ];
850 [ gl_context update ];
859 ctx = QZ_GetCGLContextObj (gl_context);
870 [ gl_context makeCurrentContext];
874 [ gl_context flushBuffer ];
1084 [ gl_context setView: window_view ];
1086 [ gl_context makeCurrentContext];
1228 NSOpenGLContext *glctx = gl_context;
/external/mesa3d/src/glsl/
Dglsl_compiler.cpp42 initialize_context(struct gl_context *ctx, gl_api api) in initialize_context()
150 compile_shader(struct gl_context *ctx, struct gl_shader *shader) in compile_shader()
223 struct gl_context local_ctx; in main()
224 struct gl_context *ctx = &local_ctx; in main()
Dglsl_parser_extras.h43 struct gl_context;
46 _mesa_glsl_parse_state(const struct gl_context *ctx, GLenum target,
Dprogram.h27 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
Dmain.cpp49 compile_shader(const struct gl_context *ctx, struct gl_shader *shader) in compile_shader()
Dglsl_parser_extras.cpp39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(const struct gl_context *ctx, in _mesa_glsl_parse_state()
Dlinker.cpp766 const struct gl_context *ctx, in link_intrastage_shaders()
1529 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog) in link_shaders()
Dbuiltin_function.cpp35 struct gl_context fakeCtx; in read_builtins()
/external/mesa3d/src/pixelflinger2/
Dshader.cpp49 static void InitializeGLContext(struct gl_context *ctx) in InitializeGLContext()
81 const gl_context * ctx;
83 ctx = hieralloc_zero(NULL, gl_context); in GLContext()
85 InitializeGLContext(const_cast<gl_context *>(ctx)); in GLContext()
91 hieralloc_free(const_cast<gl_context *>(ctx)); in ~GLContext()
135 extern void link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
137 extern "C" void compile_shader(const struct gl_context *ctx, struct gl_shader *shader);
/external/mesa3d/src/glsl/glcpp/
Dglcpp.c37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader()
/external/mesa3d/docs/
DRELNOTES-3.5202 2. Renamed "struct gl_context" to "struct __GLcontextRec".