Searched refs:grenadeflashing (Results 1 – 1 of 1) sorted by relevance
593 int grenadeflashing=0; in Sbar_DrawInventory() local617 grenadeflashing = 1; in Sbar_DrawInventory()626 if (flashon && !grenadeflashing) in Sbar_DrawInventory()630 else if (!grenadeflashing) in Sbar_DrawInventory()