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Searched refs:half_h (Results 1 – 2 of 2) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/bwindow/
DSDL_sysevents.cc227 int half_h = (SDL_VideoSurface->h/2); in DispatchMessage() local
229 y -= half_h; in DispatchMessage()
234 center.y += half_h; in DispatchMessage()
/external/opencv/cvaux/src/
Dcvlee.cpp3438 float half_h = (Vector01.y*pDirectrice->direction->x - Vector01.x*pDirectrice->direction->y)/2; in _cvCalcEdgePL() local
3440 if(half_h < LEE_CONST_ZERO) in _cvCalcEdgePL()
3453 map[2] = pPoint0->x - Normal.x*half_h; in _cvCalcEdgePL()
3454 map[5] = pPoint0->y - Normal.y*half_h; in _cvCalcEdgePL()
3456 pParabola->a = 1/(4*half_h); in _cvCalcEdgePL()
3472 float half_h = (Vector01.y*pDirectrice->direction->x - Vector01.x*pDirectrice->direction->y)/2; in _cvCalcEdgeLP() local
3474 if(half_h < LEE_CONST_ZERO) in _cvCalcEdgeLP()
3487 map[2] = pPoint0->x - Normal.x*half_h; in _cvCalcEdgeLP()
3488 map[5] = pPoint0->y - Normal.y*half_h; in _cvCalcEdgeLP()
3490 pParabola->a = 1/(4*half_h); in _cvCalcEdgeLP()