Searched refs:hasDynamicTransform (Results 1 – 2 of 2) sorted by relevance
474 forceCalculation |= hasDynamicTransform(); in updateGLPositionsAndScale()696 if (hasDynamicTransform()) { in assignSurfaces()718 if (hasDynamicTransform()) { in assignSurfaces()
314 bool hasDynamicTransform() { in hasDynamicTransform() function