Searched refs:has_changed (Results 1 – 2 of 2) sorted by relevance
173 bool has_changed = false; in ValidateLoadingAnimation() local185 has_changed = true; in ValidateLoadingAnimation()193 has_changed = true; in ValidateLoadingAnimation()197 return has_changed; in ValidateLoadingAnimation()
179 int has_changed = 0; in FinalizeTokenProbas() local201 has_changed |= (new_p != old_p); in FinalizeTokenProbas()210 proba->dirty_ = has_changed; in FinalizeTokenProbas()