Searched refs:heightOkay (Results 1 – 1 of 1) sorted by relevance
1218 bool heightOkay = (mHeight >> level == height); in redefineTexture() local1220 bool sizeOkay = ((widthOkay && heightOkay) in redefineTexture()1222 || (heightOkay && mWidth >> level == 0 && width == 1)); in redefineTexture()