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Searched refs:hunk_tempactive (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
Dzone.c281 qboolean hunk_tempactive; variable
459 if (hunk_tempactive) in Hunk_HighMark()
461 hunk_tempactive = false; in Hunk_HighMark()
470 if (hunk_tempactive) in Hunk_FreeToHighMark()
472 hunk_tempactive = false; in Hunk_FreeToHighMark()
494 if (hunk_tempactive) in Hunk_HighAllocName()
497 hunk_tempactive = false; in Hunk_HighAllocName()
539 if (hunk_tempactive) in Hunk_TempAlloc()
542 hunk_tempactive = false; in Hunk_TempAlloc()
549 hunk_tempactive = true; in Hunk_TempAlloc()
/external/quake/quake/src/WinQuake/
Dzone.cpp281 qboolean hunk_tempactive; variable
454 if (hunk_tempactive) in Hunk_HighMark()
456 hunk_tempactive = false; in Hunk_HighMark()
465 if (hunk_tempactive) in Hunk_FreeToHighMark()
467 hunk_tempactive = false; in Hunk_FreeToHighMark()
489 if (hunk_tempactive) in Hunk_HighAllocName()
492 hunk_tempactive = false; in Hunk_HighAllocName()
534 if (hunk_tempactive) in Hunk_TempAlloc()
537 hunk_tempactive = false; in Hunk_TempAlloc()
544 hunk_tempactive = true; in Hunk_TempAlloc()