Searched refs:indexOffset (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
D | llvm_texture.cpp | 143 static Value * linearSample(IRBuilder<> & builder, Value * textureData, Value * indexOffset, in linearSample() argument 159 index = builder.CreateAdd(index, indexOffset); in linearSample() 165 index = builder.CreateAdd(index, indexOffset); in linearSample() 171 index = builder.CreateAdd(index, indexOffset); in linearSample() 177 index = builder.CreateAdd(index, indexOffset); in linearSample() 504 Value * indexOffset = builder.CreateMul(builder.CreateMul(textureHeight, textureWidth), face); in texCube() local 518 textureData = pointSample(builder, textureData, builder.CreateAdd(indexOffset, index), in texCube() 524 textureData = linearSample(builder, textureData, indexOffset, x, y, xLerp, yLerp, in texCube()
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
D | ComplexTextControllerATSUI.cpp | 59 CFIndex indexOffset = 0; in overrideLayoutOperation() local 64 indexOffset = -1; in overrideLayoutOperation() 81 … complexTextRun->m_atsuiIndices.uncheckedAppend(layoutRecords[j].originalOffset / 2 + indexOffset); in overrideLayoutOperation()
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