Searched refs:initialized_successfully_ (Results 1 – 1 of 1) sorted by relevance
68 initialized_successfully_(false), in InputMethodLibraryImpl()89 DCHECK(!initialized_successfully_) << "Already initialized"; in Init()102 initialized_successfully_ = true; in Init()151 if (!initialized_successfully_) { in GetSupportedInputMethods()191 if (!initialized_successfully_) in SetImePropertyActivated()262 if (!initialized_successfully_) in GetKeyboardOverlayId()379 if (!initialized_successfully_) in ChangeInputMethodViaIBus()413 if (!initialized_successfully_) in FlushImeConfig()685 if (!initialized_successfully_) in MaybeLaunchInputMethodDaemon()732 if (!initialized_successfully_) in StopInputMethodDaemon()[all …]