Searched refs:isBody (Results 1 – 20 of 20) sorted by relevance
2281 if (isBody(this)){2291 if (isBody(this)) return this.getWindow().getSize();2296 if (isBody(this)) return this.getWindow().getScrollSize();2301 if (isBody(this)) return this.getWindow().getScroll();2307 while (element && !isBody(element)){2317 if (isBody(element)) return null;2319 while ((element = element.parentNode) && !isBody(element)){2336 if (isBody(this)) return position;2338 while (element && !isBody(element)){2367 if (isBody(this)) return {x: 0, y: 0};[all …]
6657 if (isBody(this)){6667 if (isBody(this)) return this.getWindow().getSize();6672 if (isBody(this)) return this.getWindow().getScrollSize();6677 if (isBody(this)) return this.getWindow().getScroll();6683 while (element && !isBody(element)){6693 if (isBody(element)) return null;6695 while ((element = element.parentNode) && !isBody(element)){6712 if (isBody(this)) return position;6714 while (element && !isBody(element)){6743 if (isBody(this)) return {x: 0, y: 0};[all …]
250 if (!render || render->isBody()) in enclosingParentRects()
1657 if (render && render->isBox() && !render->isBody()) { in createSelectText()1875 if (render && (render->isBody() || render->isRenderView())) in hitTestAtPoint()3414 if (render && render->isBox() && !render->isBody()) { in absoluteClientRect()
281 } else if (newStyle && isBody()) in styleWillChange()327 bool isBodyRenderer = isBody(); in styleDidChange()374 if (isBody()) { in updateBoxModelInfoFromStyle()843 else if (!isBody() || document()->documentElement()->renderer()->hasBackground()) { in paintBoxDecorationsWithSize()1021 …bool drawingRootBackground = drawingBackground && (isRoot() || (isBody() && !document()->documentE… in repaintLayerRectsForImage()1876 …&& (isRoot() || (isBody() && document()->documentElement()->renderer()->style()->logicalHeight().i… in computeLogicalHeight()1926 …while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isPositioned() && cb->st… in computePercentageLogicalHeight()1973 …} else if (cb->isRenderView() || (cb->isBody() && document()->inQuirksMode()) || isPositionedWithS… in computePercentageLogicalHeight()
427 if (isBody()) in offsetLeft()437 if (offsetPar->isBox() && !offsetPar->isBody()) in offsetLeft()449 …if (offsetPar->isBox() && offsetPar->isBody() && !offsetPar->isRelPositioned() && !offsetPar->isPo… in offsetLeft()461 if (isBody()) in offsetTop()471 if (offsetPar->isBox() && !offsetPar->isBody()) in offsetTop()483 …if (offsetPar->isBox() && offsetPar->isBody() && !offsetPar->isRelPositioned() && !offsetPar->isPo… in offsetTop()
73 if (oldChild->isBody()) in removeChildNode()
289 …Mode() && style()->logicalHeight().isAuto() && !isFloatingOrPositioned() && (isRoot() || isBody()); in stretchesToViewport()
255 bool RenderObject::isBody() const in isBody() function in WebCore::RenderObject2510 if (isRoot() || isBody() || (isPositioned() && style()->position() == FixedPosition)) in offsetParent()2528 …urr && (!curr->node() || (!curr->isPositioned() && !curr->isRelPositioned() && !curr->isBody()))) { in offsetParent()
307 bool isBody() const;
625 else if (!isBody() || document()->documentElement()->renderer()->hasBackground()) in paintBoxDecorations()
110 …m_quirkContainer = block->isTableCell() || block->isBody() || block->style()->marginBeforeCollapse… in MarginInfo()2752 if (isBody() || isRoot() || hasOverflowClip() || isRelPositioned() || in isSelectionRoot()2857 …if (isBody() || isRoot()) // The <body> must make sure to examine its containingBlock's positioned… in selectionGaps()6345 if (isBody()) in renderName()
1079 …yteDisjunction* disjunction, DisjunctionContext* context, bool btrack = false, bool isBody = false) in matchDisjunction() argument1087 if (pattern->m_containsBeginChars && isBody) in matchDisjunction()1267 if (pattern->m_containsBeginChars && isBody) in matchDisjunction()
590 if (view->isBody()) // body element is already handled in updateFixedBackgroundLayers()
786 return !r->isInline() && r->isRenderBlock() && !r->isFloatingOrPositioned() && !r->isBody(); in shouldEmitNewlinesBeforeAndAfterNode()
825 while (renderer && !renderer->isBody() && !renderer->isRoot()) { in renderRect()
4643 (RenderObject::isBody):
6672 (RenderObject::isBody):9229 (RenderObject::isBody):11966 (RenderObject::isBody):
9699 (WebCore::RenderObject::isBody):
38812 (WebCore::RenderObject::isBody):