Searched refs:is_sampler (Results 1 – 6 of 6) sorted by relevance
1031 if (array_elem_type->is_sampler()) in add_uniform()1035 } else if (type->is_sampler()) in add_uniform()1050 if (type->is_sampler() || (array_elem_type && array_elem_type->is_sampler())) in add_uniform()1061 if (type->is_sampler() || (array_elem_type && array_elem_type->is_sampler())) in add_uniform()
291 bool is_sampler() const in is_sampler() function
999 if (constructor_type->is_sampler()) { in hir()
1037 return type->is_sampler(); in type_contains_sampler()
1584 array->type->element_type()->is_sampler() && in hir()2207 if (var->type->is_sampler()) { in hir()
798 if (uniform.Type->is_sampler()) { in GGLShaderUniformGetSamplers()801 } else if (uniform.Type->is_array() && uniform.Type->fields.array->is_sampler()) in GGLShaderUniformGetSamplers()820 if (uniform.Type->is_sampler()) in GGLShaderUniform()827 else if (uniform.Type->is_array() && uniform.Type->fields.array->is_sampler()) { in GGLShaderUniform()