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/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainTestModifyHeight.java228 float locZ = loc.z + (z * zStepAmount); in adjustHeight() local
230 if (isInRadius(locX - loc.x, locZ - loc.z, radius)) { in adjustHeight()
232 float h = calculateHeight(radius, height, locX - loc.x, locZ - loc.z); in adjustHeight()
233 locs.add(new Vector2f(locX, locZ)); in adjustHeight()