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Searched refs:logicalTextureUnit (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DProgram.cpp199 GLint logicalTextureUnit = -1; in getSamplerMapping() local
203 logicalTextureUnit = mSamplers[samplerIndex].logicalTextureUnit; in getSamplerMapping()
206 if (logicalTextureUnit >= 0 && logicalTextureUnit < MAX_TEXTURE_IMAGE_UNITS) in getSamplerMapping()
208 return logicalTextureUnit; in getSamplerMapping()
1668 mSamplers[samplerIndex].logicalTextureUnit = 0; in defineUniform()
2236 mSamplers[samplerIndex].logicalTextureUnit = v[i]; in applyUniform1iv()
2772 if (samplerMap.find(mSamplers[i].logicalTextureUnit) != samplerMap.end()) in validateSamplers()
2774 if (mSamplers[i].type != samplerMap[mSamplers[i].logicalTextureUnit]) in validateSamplers()
2779 samplerMap[mSamplers[i].logicalTextureUnit] = mSamplers[i].type; in validateSamplers()
DProgram.h193 GLint logicalTextureUnit; member