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Searched refs:mConstantTablePS (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DProgram.cpp55 mConstantTablePS = NULL; in Program()
1500 ID3DXBuffer *pixelBinary = compileToBinary(mPixelHLSL.c_str(), pixelProfile, &mConstantTablePS); in link()
1527 if (!linkUniforms(mConstantTablePS)) in link()
1681 D3DXHANDLE fieldHandle = mConstantTablePS->GetConstant(constantHandle, field); in defineUniform()
1686mConstantTablePS->GetConstantDesc(fieldHandle, &fieldDescription, &descriptionCount); in defineUniform()
1869 mConstantTablePS->SetBoolArray(device, constantPS, vector, count); in applyUniform1bv()
1903 mConstantTablePS->SetVectorArray(device, constantPS, vector, count); in applyUniform2bv()
1938 mConstantTablePS->SetVectorArray(device, constantPS, vector, count); in applyUniform3bv()
1974 mConstantTablePS->SetVectorArray(device, constantPS, vector, count); in applyUniform4bv()
1998 mConstantTablePS->SetFloatArray(device, constantPS, v, count); in applyUniform1fv()
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DProgram.h183 ID3DXConstantTable *mConstantTablePS; variable