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Searched refs:mDeleteStatus (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DShader.cpp57 mDeleteStatus = false; in Shader()
203 if (mRefCount == 0 && mDeleteStatus) in release()
216 return mDeleteStatus; in isFlaggedForDeletion()
221 mDeleteStatus = true; in flagForDeletion()
DShader.h86 …bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in u… variable
DProgram.h213 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use variable
DProgram.cpp63 mDeleteStatus = false; in Program()
2491 if (mRefCount == 0 && mDeleteStatus) in release()
2730 mDeleteStatus = true; in flagForDeletion()
2735 return mDeleteStatus; in isFlaggedForDeletion()