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Searched refs:mFragmentShader (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DProgram.cpp50 mFragmentShader = NULL; in Program()
77 if (mFragmentShader != NULL) in ~Program()
79 mFragmentShader->release(); in ~Program()
97 if (mFragmentShader) in attachShader()
102 mFragmentShader = (FragmentShader*)shader; in attachShader()
103 mFragmentShader->addRef(); in attachShader()
124 if (mFragmentShader != shader) in detachShader()
129 mFragmentShader->release(); in detachShader()
130 mFragmentShader = NULL; in detachShader()
141 return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0); in getAttachedShadersCount()
[all …]
DProgram.h175 FragmentShader *mFragmentShader; variable