Searched refs:mIndexBuffer (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | Buffer.cpp | 27 mIndexBuffer = NULL; in Buffer() 34 delete mIndexBuffer; in ~Buffer() 64 mIndexBuffer = new StaticIndexBuffer(getDevice()); in bufferData() 72 … if ((mVertexBuffer && mVertexBuffer->size() != 0) || (mIndexBuffer && mIndexBuffer->size() != 0)) in bufferSubData() 94 return mIndexBuffer; in getIndexBuffer() 102 delete mIndexBuffer; in invalidateStaticData() 103 mIndexBuffer = NULL; in invalidateStaticData()
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D | Buffer.h | 54 StaticIndexBuffer *mIndexBuffer; variable
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
D | IndexDataManager.cpp | 207 …ice9 *device, UINT size, D3DFORMAT format) : mDevice(device), mBufferSize(size), mIndexBuffer(NULL) in IndexBuffer() 212 …>CreateIndexBuffer(size, D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, format, pool, &mIndexBuffer, NULL); in IndexBuffer() 223 if (mIndexBuffer) in ~IndexBuffer() 225 mIndexBuffer->Release(); in ~IndexBuffer() 231 return mIndexBuffer; in getBuffer() 236 if (mIndexBuffer) in unmap() 238 mIndexBuffer->Unlock(); in unmap() 255 if (mIndexBuffer) in map() 257 … HRESULT result = mIndexBuffer->Lock(mWritePosition, requiredSpace, &mapPtr, D3DLOCK_NOOVERWRITE); in map() 276 if (mIndexBuffer) in reserveSpace() [all …]
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D | IndexDataManager.h | 49 IDirect3DIndexBuffer9 *mIndexBuffer; variable
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 46 private CharBuffer mIndexBuffer; field in Grid 110 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid() 136 mIndexBuffer.put(i++, a); in Grid() 137 mIndexBuffer.put(i++, b); in Grid() 138 mIndexBuffer.put(i++, c); in Grid() 140 mIndexBuffer.put(i++, b); in Grid() 141 mIndexBuffer.put(i++, c); in Grid() 142 mIndexBuffer.put(i++, d); in Grid() 247 GL10.GL_UNSIGNED_SHORT, mIndexBuffer.position(startIndex)); in drawStrip() 265 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() [all …]
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