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Searched refs:mResourceManager (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp109 mResourceManager = shareContext->mResourceManager; in Context()
110 mResourceManager->addRef(); in Context()
114 mResourceManager = new ResourceManager(); in Context()
163 Program *programObject = mResourceManager->getProgram(mState.currentProgram); in ~Context()
221 mResourceManager->release(); in ~Context()
791 return mResourceManager->createBuffer(); in createBuffer()
796 return mResourceManager->createProgram(); in createProgram()
801 return mResourceManager->createShader(type); in createShader()
806 return mResourceManager->createTexture(); in createTexture()
811 return mResourceManager->createRenderbuffer(); in createRenderbuffer()
[all …]
DShader.cpp24 Shader::Shader(ResourceManager *manager, GLuint handle) : mHandle(handle), mResourceManager(manager) in Shader()
205 mResourceManager->deleteShader(mHandle); in release()
DShader.h99 ResourceManager *mResourceManager; variable
DProgram.h223 ResourceManager *mResourceManager; variable
DContext.h529 ResourceManager *mResourceManager; variable
DProgram.cpp48 Program::Program(ResourceManager *manager, GLuint handle) : mResourceManager(manager), mHandle(hand… in Program()
2493 mResourceManager->deleteProgram(mHandle); in release()