Searched refs:mResourceManager (Results 1 – 6 of 6) sorted by relevance
109 mResourceManager = shareContext->mResourceManager; in Context()110 mResourceManager->addRef(); in Context()114 mResourceManager = new ResourceManager(); in Context()163 Program *programObject = mResourceManager->getProgram(mState.currentProgram); in ~Context()221 mResourceManager->release(); in ~Context()791 return mResourceManager->createBuffer(); in createBuffer()796 return mResourceManager->createProgram(); in createProgram()801 return mResourceManager->createShader(type); in createShader()806 return mResourceManager->createTexture(); in createTexture()811 return mResourceManager->createRenderbuffer(); in createRenderbuffer()[all …]
24 Shader::Shader(ResourceManager *manager, GLuint handle) : mHandle(handle), mResourceManager(manager) in Shader()205 mResourceManager->deleteShader(mHandle); in release()
99 ResourceManager *mResourceManager; variable
223 ResourceManager *mResourceManager; variable
529 ResourceManager *mResourceManager; variable
48 Program::Program(ResourceManager *manager, GLuint handle) : mResourceManager(manager), mHandle(hand… in Program()2493 mResourceManager->deleteProgram(mHandle); in release()